Ghost Recon.net Forums: fixing ret position - Ghost Recon.net Forums

Jump to content


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

fixing ret position

#1 User is offline   doubletap Icon Posted 24 October 2007 - 11:41 PM

  • Scout - 1st Class
  • PipPip
  • View blog
  • Group: Members
  • Posts: 428
  • Joined: 17-August 07
  • Location:Miami
I have an m82 that fires above the crosshair and I don't know how to fix it. Can I edit the .gun file or do I need to edit the rsb?

??

<ReticulePipLeft>526</ReticulePipLeft>
<ReticuleBaseLeft>0</ReticuleBaseLeft>
<ReticuleBaseTop>0</ReticuleBaseTop>
<ReticuleBaseRight>526</ReticuleBaseRight>
<ReticuleBaseBottom>526</ReticuleBaseBottom>
<ReticulePipBaseOffset>4</ReticulePipBaseOffset>
<ReticulePipMaxOffset>240</ReticulePipMaxOffset>

This post has been edited by doubletap: 25 October 2007 - 04:29 AM

Posted Image
core2 E8500 / 8800GTS (G92)512mb / 4gb DDR2 800 / OCZ 600W

#2 User is offline   doubletap Icon Posted 25 October 2007 - 12:00 AM

  • Scout - 1st Class
  • PipPip
  • View blog
  • Group: Members
  • Posts: 428
  • Joined: 17-August 07
  • Location:Miami
Question #2, is there a way (I doubt it) to have the default ret/pip when not zoomed, and have it use an acog or whatever when you zoom in?
Posted Image
core2 E8500 / 8800GTS (G92)512mb / 4gb DDR2 800 / OCZ 600W

#3 User is offline   ingeloop Icon Posted 25 October 2007 - 02:56 AM

  • Pointman - 1st Class
  • Icon
  • View blog
  • Group: GR.net Supporter
  • Posts: 1,147
  • Joined: 04-April 03
  • Location:stockholm
is it possible for you to send me the reticle so i can see for myself
and try it out m8 and then i might tell you what to do?
PM me and i'll give you my mail.

the answer to the next question is a probable no, you can not
make that work.
you have to have two .rsb files in your .gun file for that and to my
limited knowledge is that not possible.

/ingeloop
Udmurtia Spetsnaz mod : Udmurtia Spetsnaz
Russian Special Forces mod : MVD Osnaz
Southafrican National Defence Force mod : SANDF

Posted Image Posted Image

#4 User is offline   doubletap Icon Posted 25 October 2007 - 03:50 AM

  • Scout - 1st Class
  • PipPip
  • View blog
  • Group: Members
  • Posts: 428
  • Joined: 17-August 07
  • Location:Miami
ingeloop what a coincidence, I just installed your excellent ACOG rets today for my M4 collection.
Please disregard the question, and the pm I sent you. There is noting wrong with the ret, I was looking at the effect (smoke or debris, I'm not sure) which appears higher than the actual shot, but upon closer inspection the bullet holes are on target.

DOH!!

This post has been edited by doubletap: 25 October 2007 - 04:28 AM

Posted Image
core2 E8500 / 8800GTS (G92)512mb / 4gb DDR2 800 / OCZ 600W

#5 User is offline   ingeloop Icon Posted 25 October 2007 - 11:06 AM

  • Pointman - 1st Class
  • Icon
  • View blog
  • Group: GR.net Supporter
  • Posts: 1,147
  • Joined: 04-April 03
  • Location:stockholm
no prob m8, glad you like those ACOG's :)
Udmurtia Spetsnaz mod : Udmurtia Spetsnaz
Russian Special Forces mod : MVD Osnaz
Southafrican National Defence Force mod : SANDF

Posted Image Posted Image

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users