It's not CADPAT but it's Canadian designed
#19
Posted 28 October 2006 - 05:00 PM
CADPAT TW (Temperate Woodland), placed a shoulder patch for the JTF2 (Canadian Counter Terrorism team = British SAS) and patterned all the uniform and weapon except for the belaclava. The Canadian Forces have CADPAT for everything - including their boots now.



I do have the ability to leave certain equipment unpatterned as shown in this Urban Marpat example:



I do have the ability to leave certain equipment unpatterned as shown in this Urban Marpat example:
#22
Posted 03 November 2006 - 12:17 AM
A few skins I've been working on:
British Desert



Larger Tiger Stripe


Russian Speznaz


Kingdom of Jordan Special Forces



http://www.hyperstealth.com/GRAW-hs/KA2-SF-10-5.jpg
Kingdom of Jordan Royal Guard
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-4-Revised. jpg
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-5-Revised. jpg
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-6-Revised. jpg
British Desert



Larger Tiger Stripe


Russian Speznaz


Kingdom of Jordan Special Forces



http://www.hyperstealth.com/GRAW-hs/KA2-SF-10-5.jpg
Kingdom of Jordan Royal Guard
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-4-Revised. jpg
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-5-Revised. jpg
http://www.hyperstealth.com/GRAW-hs/Jordan-Royal-Guard-10-6-Revised. jpg
#25
Posted 09 November 2006 - 02:21 AM
Scubaman3D, on Nov 4 2006, 06:13 PM, said:
wow, where've I been??
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
Heh, I was wondering why that name looked so familiar
Edit: And Guy, where can I get these camos at? I'd really like to try that CADPAT with the JTF2 guys. Come to think of it, those MexMP models could stand in for DEVGRU (Seal Team 6) soldiers also. I've got no idea what camo they use (the only one I can remember is the Olive Drab, which is boring). That would be awesome if you could do a DEVGRU pack.
This post has been edited by GrimeyAK: 09 November 2006 - 02:26 AM
#26
Posted 09 November 2006 - 04:03 AM
GrimeyAK, on Nov 8 2006, 06:21 PM, said:
Scubaman3D, on Nov 4 2006, 06:13 PM, said:
wow, where've I been??
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
Heh, I was wondering why that name looked so familiar
Edit: And Guy, where can I get these camos at? I'd really like to try that CADPAT with the JTF2 guys. Come to think of it, those MexMP models could stand in for DEVGRU (Seal Team 6) soldiers also. I've got no idea what camo they use (the only one I can remember is the Olive Drab, which is boring). That would be awesome if you could do a DEVGRU pack.
I need to go back to check how I did that (get the MexMP model in the Ghost Team), it was actually very simple, someone on this forum had explained it, but it's on my other computer.
I'll see if I can offer the CADPAT character to others but I need to check with the Video game company I have a license with which is using our patterns in an upcoming game to be announced at E3 and another game due out around the same time.
#27
Posted 09 November 2006 - 04:56 AM
Guy Cramer, on Nov 9 2006, 04:03 AM, said:
GrimeyAK, on Nov 8 2006, 06:21 PM, said:
Scubaman3D, on Nov 4 2006, 06:13 PM, said:
wow, where've I been??
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
I didn't notice that Guy Cramer was in here doing GRAW mods!!!
Heh, I was wondering why that name looked so familiar
Edit: And Guy, where can I get these camos at? I'd really like to try that CADPAT with the JTF2 guys. Come to think of it, those MexMP models could stand in for DEVGRU (Seal Team 6) soldiers also. I've got no idea what camo they use (the only one I can remember is the Olive Drab, which is boring). That would be awesome if you could do a DEVGRU pack.
I need to go back to check how I did that (get the MexMP model in the Ghost Team), it was actually very simple, someone on this forum had explained it, but it's on my other computer.
I'll see if I can offer the CADPAT character to others but I need to check with the Video game company I have a license with which is using our patterns in an upcoming game to be announced at E3 and another game due out around the same time.
Alright, thanks. Let us know if you can release these to us.
#28
Posted 09 November 2006 - 04:26 PM
GrimeyAK, on Nov 8 2006, 08:56 PM, said:
Alright, thanks. Let us know if you can release these to us.
To change a Ghost Character you go into the data/units/beings folder and open up the u_teammates.xml. this file shows what each team member uses as it's model file. when you open it up, just look for these lines for each character:
<!-- BEASLEY -->
<unit type="being" name="teammate_beasley" slot="5">
<model file="/beings/ghost_lead/ghost_lead.xml"/>
Change the second line to:
<!-- BEASLEY -->
<unit type="being" name="teammate_beasley" slot="5">
<model file="/beings/mex_mp/mex_mp.xml"/>
and then your ghost operator will change to the mex_mp, but with the default skin. Note when you change you character it becomes difficult to tell your operater from the bad guys.
#30
Posted 10 November 2006 - 01:31 AM
I can do most of those skins if people want...actually I have some of those already done and others that I've never posted before.
Oh, and I have a mod that replaces the Sp characters with MexMP characters.
Oh, and I have a mod that replaces the Sp characters with MexMP characters.
This post has been edited by Scubaman3D: 10 November 2006 - 01:32 AM
Black Foot Studios is coming for ya.

Sign In
Register
Help


MultiQuote









