Gamepads & Ghost Recon
#16
Posted 22 January 2009 - 11:38 PM
The software is called xpadder, and it's a little tricky to start with, but you'll get the hang of it with the help topics.
Here's a link:
http://www.softpedia...s/Xpadder.shtml
Hope this helps out someone.
#17
Posted 30 January 2009 - 07:18 PM

core2 E8500 / 8800GTS (G92)512mb / 4gb DDR2 800 / OCZ 600W
#18
Posted 22 August 2010 - 06:13 PM
I have managed to cram all the main functions needed to play [GR] effectively onto one gamepad. See the linked jped for gamepad assignments. The jpeg uses Playstation controller notation (L1, LSB for left stick button, etc) when needed. I use the Logitech Dual Action gamepad. A few comments...
These profiles are a bit Frankenstein, but after much use they have become comfortable. The main concept is that multiple gamepad assignments are accessible from the MAIN profile (ghost_recon.cfg). When you press L1 from MAIN, it activates the TEMP profile (ie, gamepad button mapping), but only as long as you are holding L1. When (from MAIN) you press the MAP profile button ("Select" button on PS controllers), it will load the MAP profile. To return to MAIN, you press the MAIN button ("Select" again).
It was hard to get used to pressing the Down direction pad to stand up, but I couldn't find an assignment that did not conflict with existing control schemes. The team action commands are the same in both the TEMP and MAP profiles. I tried keeping key assignments the same across the profiles to avoid confusion.
The TEMP profile combines slower mouse look movement (to allow for finer control and aiming) and team commands. In addition, in TEMP the left and right directions on the left stick are assigned to peeking left and right.
Any suggestions to improving this are welcome. Feel free to use it as a basic template for your custom profile.
Long live the King; Ghost Recon 1!
remix79
(Yes, it looks like a 7 year old drew it...)
Edited by remix79, 28 August 2010 - 01:08 AM.
#21
Posted 22 January 2012 - 01:03 PM
#22
Posted 03 May 2012 - 11:02 AM
Thanks Kirk
I have been sorting through old posts here and I see that some people have posted that there is no way to use a gamepad on GR.
not true.
I play GR everyday with a Logitech Wingman Rumblepad. Now I have to admit that it doesn't rumble but other than that it is the same as playing it on the PS2.
The wingman is a PS2 style controller. It has programmable buttons.
It has these buttons and here is how I have them set up....
(you can set them up ANY WAY YOU WANT)
L1= run
R1= Fire weapon
A switches me to alpha company
B dittio but to Bravo
C Ditto but to Charlie
x button page down to cycle soldiers
y button nigh vision
z button Action (spacebar)
There is a D-pad which I have set up as
Right d pad reloads weapon
Left D pad changes weapon
Up d pad stands up
Down d pad crouches
there are two 'sticks' like on the ps2
Left stick I programmed with the keypresses to make men move
Right stick I mapped to the mouse x and y axis for looking around
there is a throttle slider on the controller
i programmed the slider to zoom
The shift button brings up the map.
To program this controller is easy after just a few minutes
The gamepad software converts pad movements into keystrokes that GR will react to.
It works VERY WELL
So if you want to play GR with a gamepad it can be done.
I also read that Microsoft had a programmable controller but I have yet to see it in action
I will answer any questions. (of course)
#23
Posted 03 May 2012 - 10:24 PM
defplayr
You can edit this file I think, but check it as readable only after.
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