geloyangeloy Posted August 29, 2014 Share Posted August 29, 2014 I am new to modding and skinning, and I wonder how I can add a helmet to the Island Thunder Marines. When I rename their files to the ghosts, they appear with a helmet strap, but no helmet. http://www.mediafire.com/download/9689a00ea6mqkcy/Marines.7z Quote Link to comment Share on other sites More sharing options...
MrMoon Posted August 29, 2014 Share Posted August 29, 2014 Hey dude you can either take the original gr woodland ghost rifleman skin, open it up in photoshop using the rsb plugin and pasting the marpat camo onto it or..... Edit the atr files for the ghosts and add helmet attatchments. The rockall mod by tinker has some easily edited ones just make sure you give credit. If you are new to modding I suggest going for the first option as it would take less time and effort however you would not get the same chr model so sleeves would not be turned up etc. Good luck with your modding Quote Link to comment Share on other sites More sharing options...
geloyangeloy Posted August 29, 2014 Author Share Posted August 29, 2014 Thanks. Quote Link to comment Share on other sites More sharing options...
wombat50 Posted August 29, 2014 Share Posted August 29, 2014 (edited) I used the second option MrMoon suggested. Edited the .atr file for c03_air_crew_1a by adding these lines in the .atr highlighted in green. <ActorFile> <VersionNumber>1.000000</VersionNumber> <ArmorLevel>0</ArmorLevel> <ActorName>a Marine</ActorName> <ClassName>demolitions</ClassName> <ModelFace>marine_demo_head.rsb</ModelFace> <BlinkFaceName>marine_demo_head.rsb</BlinkFaceName> <DesertModelFace/> <DesertBlinkFace/> <ModelName>Marine_rifleman.chr</ModelName> <LOD2>Marine_rifleman_a.chr</LOD2> <LOD3>Marine_rifleman_b.chr</LOD3><HeadAttachment>att_cuba_reg_helmet.qob</HeadAttachment> <HeadAttachmentNormalLOD>att_cuba_reg_helmet.qob</HeadAttachmentNormalLOD> <HeadAttachmentJungleLOD>att_cuba_reg_helmet.qob</HeadAttachmentJungleLOD> <Weapon>1</Weapon> <Stamina>1</Stamina> <Stealth>1</Stealth> <Leadership>1</Leadership> <ScaleX>1.000000</ScaleX> <ScaleY>1.000000</ScaleY> <ScaleZ>1.000000</ScaleZ> </ActorFile> This work but the attached helmet works off the cuba_attachments_01.rsb and the helmet will be olive drab in color. To make it marpat camo like the marine uniform the texture has to be edited with PhotoShop. However, any Cubans that have an attached helmet the color will be marpat camo. I only tested on a DS map so I don't know if the helmet will show correctly on the original and IT maps. Then their was a problem of the the tip of the left ear and a small portion on the back of his head was showing through the helmet. So I edited the face texture using marpat to cover the tip of the left ear and the back of his head to hide that defect as best as possible. I'll upload the needed files if interested. If you wish to do allot of character modding or skinning you will definitely need PhotoShop. This is a link to a text file about GR attachments: http://www.mediafire.com/view/3omoubzkseaz6m0/attachments.txt Welcome to the forums. Edited August 29, 2014 by wombat50 Quote Link to comment Share on other sites More sharing options...
geloyangeloy Posted August 29, 2014 Author Share Posted August 29, 2014 Do you need a program to edit ATR files? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted August 29, 2014 Share Posted August 29, 2014 (edited) Notepad which comes with Windows works. Just thought of this. The face texture you tried with the chinstrap is what you need if adding a helmet. I didn't add a chinstrap to the face texture I edited in PhotoShop. Edited August 29, 2014 by wombat50 Quote Link to comment Share on other sites More sharing options...
geloyangeloy Posted August 29, 2014 Author Share Posted August 29, 2014 Just one more question, how do you install the RSB Plugin for the Adobe Creative Cloud Photoshop? Quote Link to comment Share on other sites More sharing options...
Hammer Posted August 30, 2014 Share Posted August 30, 2014 The RSB plug in was designed to work with CS4/5 back in 2000 .So people have mixed results trying to use it on newer versions of Photoshop, Some can, some cant. Personnel for me, It will work in CS6, I can only create new rsb files, it will not open any old files. also some of the new files end up with corrupt colours. I would find a copy of CS4 - 5 and install that if your going to be using t a lot . Quote Link to comment Share on other sites More sharing options...
geloyangeloy Posted August 30, 2014 Author Share Posted August 30, 2014 (edited) So, it went kind of well, no MARPAT helmet though since I can't retexture nor Rockall didn't have a MARPAT helmet. I also changed the face. http://steamcommunity.com/sharedfiles/filedetails/?id=308058183 Edited August 31, 2014 by geloyangeloy Quote Link to comment Share on other sites More sharing options...
MrMoon Posted August 31, 2014 Share Posted August 31, 2014 I use photoshop 7 rsb plugin works great with it, you can probably find it online for cheap. Until then I made the rsb for you here you go. https://www.mediafire.com/?tz94fxzbzqzunpn Quote Link to comment Share on other sites More sharing options...
geloyangeloy Posted August 31, 2014 Author Share Posted August 31, 2014 (edited) Thanks, MrMoon it worked out well http://steamcommunity.com/sharedfiles/filedetails/?id=308153664 http://steamcommunity.com/sharedfiles/filedetails/?id=308161703 http://steamcommunity.com/sharedfiles/filedetails/?id=308161794 http://steamcommunity.com/sharedfiles/filedetails/?id=308161865 Edited August 31, 2014 by geloyangeloy Quote Link to comment Share on other sites More sharing options...
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