Serellan Posted February 18, 2010 Share Posted February 18, 2010 If I were a PC owner Id be praying that the makers of co-op on GRAW 2 Xbox 306 were making the co-op for GRFS on the PC. Because the missions were top notch. Better even than GR and thats saying something. Yeah, I guess this whole discussion confuses me. IIRC, GRAW had more co-op players on 360 than on PC. Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted February 18, 2010 Share Posted February 18, 2010 Well lets hope we see RSE heavily involved in both PC and console titles OR better still making a new title. Serellan what times do your GR throwback nights start at? Quote Link to comment Share on other sites More sharing options...
Serellan Posted February 19, 2010 Share Posted February 19, 2010 Well lets hope we see RSE heavily involved in both PC and console titles OR better still making a new title. Serellan what times do your GR throwback nights start at? http://www.ghostrecon.net/forums/index.php?showtopic=54306 Quote Link to comment Share on other sites More sharing options...
Cobblers Posted February 20, 2010 Share Posted February 20, 2010 One of the things that helped drive the GR Co-op popularity thing was the XBOX achievement points. Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted February 20, 2010 Share Posted February 20, 2010 I'd love to see a return of a dossier style system for the acheivements. Quote Link to comment Share on other sites More sharing options...
cajun47 Posted February 23, 2010 Share Posted February 23, 2010 Perhaps I misunderstood the OP but the reference to console before PC and the number of co-op slots came across distinctly as a concern developing for console before PC would leave PC co-op with lesser numbers. If this wasnt the case I'm unsure why console was ever mentioned. agree 100%. thats exactly how i read this topic too. Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted February 24, 2010 Share Posted February 24, 2010 4x' date='Feb 14 2010, 07:17 PM' post='554136'] BIS. These devs focus more on the windows platform first, ubisoft video game devs focus more on console first and what fits best with consoles, pc is an after thought to them really, that's how i see it anyway. More to the point though, say us pc gamers get all features we could want, what's the point if ubisoft don't allow the use of dedicated server files and mod tools. Quote Link to comment Share on other sites More sharing options...
[NH]4x Posted February 24, 2010 Share Posted February 24, 2010 (edited) I understand what you're sayin.......kinda .But what I never understood about the AW series,was why design the game in the first place that would make a reduction of coop slots for the PC version .The AW-PC version was developed by GRIN and wasnt a console port so the "focus" was on the windows platform..........I guess. I agreed.....there is NO point (for me),if the use of dedicated server files and mod tools arent allowed................,and by the looks of the DRM......that probably aint gonna happen. I cant imagine a pleasureable experiance being possible using UBI's servers,with their history of being unstable,plus the possible fact of not being able to game with who I choose and how I choose. Edited February 26, 2010 by [NH]4x Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 24, 2010 Share Posted February 24, 2010 Perhaps I misunderstood the OP but the reference to console before PC and the number of co-op slots came across distinctly as a concern developing for console before PC would leave PC co-op with lesser numbers. If this wasnt the case I'm unsure why console was ever mentioned. agree 100%. thats exactly how i read this topic too. I think what Lightspeed is trying to say is, the main campaign for GRAW was built for a 4 man team. Sure this was the same for the consoles? IDK. Building a GR type of game for only 4 people must of been a console thing, cmon. We are not talking about the restrictive cooperative mode here, PC gamers modded it to play up to 20 I believe? But that`s not where the point is. 4 player coop is completely suited to the console crowd, not that they also would not like more. Need to confirm console version had only 4 in campaign mode too. And did the consoles get cooperative mode out of the box with GRAW1? console before PC The console players will be playing a beta soon, plus already actively discussing there new future game. The PC gamers have been told what the game is to be called so far. Quote Link to comment Share on other sites More sharing options...
kleaneasy Posted February 25, 2010 Share Posted February 25, 2010 Tinker as we've already said in this thread console had co-op 16 player for both mission and firefight modes and yes that was out of the box Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 25, 2010 Share Posted February 25, 2010 Tinker as we've already said in this thread console had co-op 16 player for both mission and firefight modes and yes that was out of the box Thnx for clarifying that. Do you know if the main campaigns for AW1/2 were the same as the PC campaign? Quote Link to comment Share on other sites More sharing options...
NYR_32 Posted February 25, 2010 Share Posted February 25, 2010 Do you know if the main campaigns for AW1/2 were the same as the PC campaign? The SP campaigns followed the same plot, but the missions were very different. Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 25, 2010 Share Posted February 25, 2010 Well isn`t this topic doing a complete 180. 16 players on the console coop / 4 players PC Maybe we should be hoping for the console version this time? Quote Link to comment Share on other sites More sharing options...
Sup Posted February 25, 2010 Share Posted February 25, 2010 The console version of graw 1/2's multiplayer was a completely distinct game from the singleplayer, and was developed exclusively by red storm. yes, you guys should be hoping for more of that. http://www.youtube.com/watch?v=ah3vozHfAgo...feature=related is what it looked like Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted February 26, 2010 Share Posted February 26, 2010 The co-op on GRAW 1 and GRAW 2 on xbox 360 were actually seperate missions from the SP. They were based on other central americans countries. They really had a GR feel to them. Especially the missions on the GR map remakes. Train depot was my favourite. Quote Link to comment Share on other sites More sharing options...
Metalfreak85 Posted March 17, 2010 Share Posted March 17, 2010 The co-op on GRAW 1 and GRAW 2 on xbox 360 were actually seperate missions from the SP. They were based on other central americans countries. They really had a GR feel to them. Especially the missions on the GR map remakes. Train depot was my favourite. Damn paladin you're still running around these forums? lolz Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted March 17, 2010 Share Posted March 17, 2010 Yeah. Not in hope that GRFS will be good, because Im confident it will be a bad game. Sticking around in hope of a great GR type mod coming from within these forums. Quote Link to comment Share on other sites More sharing options...
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