Rocky Posted February 8, 2004 Share Posted February 8, 2004 (edited) 7.62 MM Mod Review last updated : 4th June 2010 by Rocky Author : Thumper1518 Authors Email : thumper1518_scu@yahoo.com Reviewer : [JTF-3]Iceman Reviewers Email : matthew.friesen@sympatico.ca Download Further Discussion : Weapon Forum Version 3 Discussion File Size : 10 MB Required : Ghost Recon, Desert Siege, Island Thunder Introduction As with the steady flow of weapon mods being created someone always seems to make something just a little bit better. Thumper has pulled it off with his excellent 7.62 MM Mod. Content Sporting over 25 7.62 MM rifle variants and some secondary weapon modifications this mod is packed with perfect weaponry. There are different rifles for the rifleman, support expert and sniper. The rifleman has the most amount of modifications including a suppressor for almost every different rifle. The sniper has excellent weaponry as well including the FN SPRa5-SD with a silenced MP5 for backup, which is my personal favourite. Hours can go by well testing out all of the weaponry that is included in this mod. 10/10 Sounds Many new sounds come calling with this new mod. The silenced weapons sound extremely cool and are very precise. The sniper rifles make almost no noise and are very fun for shooting your friends from long distances without making a peep. I have heard many of these guns fired before and the sounds come very close to sounding like the real thing. 10/10 Camos Alas there are no environment camos for the weapons which is a disappointment. The camo already on the guns looks pretty good. The textures look like they were worked on very hard by Thumper. 9/10 Conclusion This is a very good weapons mod. It could have used some more work in the camo department but overall a very good mod and a must have on anyones mod list. I would like to congratulate Thumper and his colleagues on a job well done. 10/10 Edited June 4, 2010 by Rocky Link to comment Share on other sites More sharing options...
swifty Posted February 8, 2004 Share Posted February 8, 2004 wouldn't that average out ot a 9/10? I think he should get extra credit in the camo department for all the beautiful realistic skins that went into the m14 dmr's and others.. no basic gun metal grey here, real true blue replicas of the real world, including wooden stocks and such. this mod is easily the "standard upgrade" of the 7.62 NATO caliber. I give it a straight up 10. Link to comment Share on other sites More sharing options...
Thumper1518 Posted February 9, 2004 Share Posted February 9, 2004 -me when I saw my mod got reviewed. Thanks Iceman for the kind words and review. Believe me, if I knew how to alter weapons skins based on the environment tag, I would. None of the methods I tried before have worked, and I did not want to overwhelm with three different textures for each weapon, resulting in a mod 3 times the size. 7.62mm is not dead, there are more things coming down the road. FYI: the total installed size (after extraction) is around 30 Mb, depending on file system (FAT32 or NTFS) Link to comment Share on other sites More sharing options...
NiteStalka Posted May 9, 2004 Share Posted May 9, 2004 when i d/l your add-on to 7.62 and install it, is it supposed to do something??? Link to comment Share on other sites More sharing options...
Thumper1518 Posted May 17, 2004 Share Posted May 17, 2004 Sorry, I missed this last post until today while reading the Free Libya string. As long as the 7.62mm Mod was installed and still there, the v1.5 add-on should have updated several files. When you run GR again with the 7.62mm Mod active, you should see several new weapons, like the XM25, the Troy SOPMOD, and a few others. You will not see a change in any of your screens, since I did not do splash screens or the like to save on D/L size. Link to comment Share on other sites More sharing options...
NiteStalka Posted May 18, 2004 Share Posted May 18, 2004 I see everything except the Troy SOPMOD. Link to comment Share on other sites More sharing options...
rjcruzejr Posted July 6, 2004 Share Posted July 6, 2004 Great mod! In fact it was this mod (and the extra firepower within) that gave me the extra edge I needed to complete the original GR campaign; I'm 34 dammit and I need all the edge I can get ! Also, it's been serving wonderfully on my DS campaign -- the XM25 Hathcock is worth its weight in gold on those wide open maps. For night missions, the SR-47 SD and the M14 SOPMOD were my hands down favorites. Needless to say, when I finally beat DS and start IT, these bad boys are coming to Cuba with me! Thank you Thumper1518 and keep up the great work! Link to comment Share on other sites More sharing options...
Streinger Posted August 24, 2004 Share Posted August 24, 2004 (edited) This is one of the cases when a good review has made me d/l the mod. If you are looking for a hi-quality wep mod, small in size, this mod is your choice. I guess it must be tramendous fun in MP (haven't had the pleasure yet)..so far I'm having fun with it playing SP missions. Interesting new reticules, great new sounds and excelent models Edited September 2, 2004 by Streinger Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted September 2, 2004 Share Posted September 2, 2004 Gotta say this is my favourite weapon mod by far.. the M-14 variants are my favourive weapons in the whole world (ive been fortunate enough to fire a M-14 ahd there is nowt like it it the world) Link to comment Share on other sites More sharing options...
Thumper1518 Posted September 3, 2004 Share Posted September 3, 2004 Thanks, guys for your kind words. I am working on a Version 2.0 that will add more weapons and tweak some of the older ones. The info is contained in this string. I hope my 2.0 lives up to the above review. Link to comment Share on other sites More sharing options...
Suicide Commando Posted September 3, 2004 Share Posted September 3, 2004 I have no doubt that it will surpass the quality in 1.0. Mmmm, I can see the Camo M1 RAS and un-sd M14 SOPMOD now...... Link to comment Share on other sites More sharing options...
Unseen_Warrior Posted October 3, 2004 Share Posted October 3, 2004 on my computer it wont install Link to comment Share on other sites More sharing options...
Sundowner Posted October 3, 2004 Share Posted October 3, 2004 did you get the full mod or the upgrades? The full mod should be a zip file to extract to a folder that should read 762mm_mod and place in the mods folder. the upgrades are exe. files so they should already be set to find the mod if its already there, they only work if you have the mod Link to comment Share on other sites More sharing options...
Unseen_Warrior Posted October 3, 2004 Share Posted October 3, 2004 thanks. might have just downloaded the wrong one Link to comment Share on other sites More sharing options...
Gen.Montgomery Posted October 5, 2004 Share Posted October 5, 2004 Love this mod! The sounds! The models! Especially the Mp5sd-10mm! Link to comment Share on other sites More sharing options...
Rocky Posted November 14, 2004 Author Share Posted November 14, 2004 Mod review updated to reflect new models and textures, 10/10!!! Link to comment Share on other sites More sharing options...
Thumper1518 Posted November 14, 2004 Share Posted November 14, 2004 Again, Big T.Y. to Rocky. I wanted to point out that I have made several MP restriction files for this new version, including No SD weapons, SD-only, Armalites Only, Springfield Armory Only, Bushmaster Only, Primaries only, and No restrictions. Link to comment Share on other sites More sharing options...
Thumper1518 Posted November 14, 2004 Share Posted November 14, 2004 Most of the weapons you will get are here (image heavy) Riflemen: Support: Demolitions: Snipers: And secondaries: Link to comment Share on other sites More sharing options...
jay316 Posted November 14, 2004 Share Posted November 14, 2004 Great Job Thumper, The new weapons are awsome. Link to comment Share on other sites More sharing options...
|S&P|Papa6 Posted November 14, 2004 Share Posted November 14, 2004 Good quality work m8. those weapons are really nice work. You should be proud. Link to comment Share on other sites More sharing options...
Robalo_AS Posted November 14, 2004 Share Posted November 14, 2004 Downloaded and spent about 1 1/2 hour loading mission after mission with different kits just to stare at them. Outstanding work Thumper! Now I only wish you could let us use the new stuff to upgrade our little mod Robalo / Alpha Squad Link to comment Share on other sites More sharing options...
swifty Posted November 15, 2004 Share Posted November 15, 2004 many of the weapons (almost all the hks, bar, etc) have textures that don't display properly on a mac due to a limitation in the GR port for mac. see below: Yup, I found out the hard way that certain .rsb's with alpha channel doesn't work on Mac's. Can't for the life of me remember who put me on the right track in fixing it but I can tell you the secret. Mac's can't handle .rsb's saved with the A1R5G5B5 option. For the Ares Shrike mod V2 I saved all .rsb's with alpha channel as A8R8G8B8 but you can also use A4R4G4B4 to save on filesize. A 512*512 texture with alpha channel turns into a 1 meg file if saved with the A8R8G8B8 option and 521Kb with the A4R4G4B4 option. Snow ← it's a shame that this issue continues coming up again and again and again.. not to mention the .exe distribution method that requires mac users to have a copy of virtualpc installed just to extract the mod, when a zip or rar would have not only worked on both platforms but been smaller in size. that, however, can be worked around, while the texture issue cannot. all that said, the guns that DID work looked fantastic, as always. earlier versions of 762 didn't have this texture issue.. Link to comment Share on other sites More sharing options...
Militiaman Posted November 15, 2004 Share Posted November 15, 2004 The 1911 .45 handguns are so sweet! It's also nice now to have a rifle that fires the 7.62 x 51 round equipped with a grenade launcher. Link to comment Share on other sites More sharing options...
SnowFella Posted November 16, 2004 Share Posted November 16, 2004 many of the weapons (almost all the hks, bar, etc) have textures that don't display properly on a mac due to a limitation in the GR port for mac. see below: Yup, I found out the hard way that certain .rsb's with alpha channel doesn't work on Mac's. Can't for the life of me remember who put me on the right track in fixing it but I can tell you the secret. Mac's can't handle .rsb's saved with the A1R5G5B5 option. For the Ares Shrike mod V2 I saved all .rsb's with alpha channel as A8R8G8B8 but you can also use A4R4G4B4 to save on filesize. A 512*512 texture with alpha channel turns into a 1 meg file if saved with the A8R8G8B8 option and 521Kb with the A4R4G4B4 option. Snow ← it's a shame that this issue continues coming up again and again and again.. not to mention the .exe distribution method that requires mac users to have a copy of virtualpc installed just to extract the mod, when a zip or rar would have not only worked on both platforms but been smaller in size. that, however, can be worked around, while the texture issue cannot. all that said, the guns that DID work looked fantastic, as always. earlier versions of 762 didn't have this texture issue.. ← Unfortunately we forgot to check this issue when we beta tested V2 Guess not having any Mac users in the beta testing team makes us forget about it Shouldn't be all to hard to sort out though, all we have to do is hunt through the textures and find all that's saved as A1R5G5B5 and resave them. Link to comment Share on other sites More sharing options...
Cowboy_USVN Posted November 16, 2004 Share Posted November 16, 2004 (edited) Shot with these last night, man I must say I about creamed my pants....the sounds are beautiful on them. Especially the M-14s. Sound beautiful. Textures were awesome. Very good accuracy too I was able to get a shooting % 98 w/the scout weapons...my kind of guns. Edited November 16, 2004 by Cowboy_VCIA Link to comment Share on other sites More sharing options...
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