Hi Digger,
I tested the map lonewolf and with regular weapon settings this evening on a separate dedicated server.
I didn't find any major bugs. I had to logoff after I finished defending the warehouse area and before heading to the LZ.
No crashes occurred and the FPS averaged 25 for me.
Couple of things I noted,
- I recommend placing fences around the ADAT's to protect them from distant shot RPG's.
The fences would require players to place C4 to take out ADAT's.
- Place a couple of extra guards around each ADAT with MP5SD's and G18's, and maybe a sniper strategically hidden nearby or overseeing the ADAT's for added protection.
- Don't know if it's a big thing, but I found the tank could not accurately shoot me with the mounted machine gun.
I easily crawled up to it in the open and placed C4.
As for the question about teleportation, I don't think you need it. It's not too far to walk or run to each objective after respawning plus you have a nice gauntlet of soldiers and snipers between the objectives to make things challenging.
I'd like to play it some more with others for further input, but everyone must be busy or tired to beta test.
I had an excellent time playing the map. It's a great job for your first run at modding.