ZJJ Posted May 14, 2007 Share Posted May 14, 2007 Link to more Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted May 15, 2007 Share Posted May 15, 2007 Great screenshots , my brother inlaw and his dad purchased the PS3 together, they have it connected to a 32"? or 40"? hd widescreen they say the console is awesome ( i might go check it out sometime). I like the 005 screenshot , that must be the AGEIA physX API software at work with the explosion / smoke / dust fx, and physX API certainly looks great in the XBOX360 version too, i think the death animation in GRAW2 360 are very well done. Hope GRIN do a good job with the physX API / hardware in the PC version. EDIT: I got it wrong with regards to PhysX API used in the PS3 GRAW. http://www.ageia.com/physx/titles.html Quote Link to comment Share on other sites More sharing options...
Sup Posted May 15, 2007 Share Posted May 15, 2007 Looks like a pretty nice port. Anybody notice the weird rim lights they slapped on everyone, though? Shot 04 shows it really well, that wasn't in the 360 version, was it? I guess stuff didn't look garish and NEXT GEN enough for the ps3, so they had to copy Modern Combat's strange stylistic decisions. Quote Link to comment Share on other sites More sharing options...
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