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zukov

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  1. so i download mexbob's mission called "bulldog" made with graw1 assets thanks (really thanks) to this hard work is possible make a custom urban landscape with graw1 editor for graw2 so i work on graw1 editor, then i copy all units on world.xml and paste on graw2's world.xml of my mission et voilĂ ! so i have now ( for me) another problem, i read somewhere in this forum, that for the performance, especially on multiplayer, is better don't use more than 2 atlas texture sets. i want to use the his_walls stairs/ and tunnels/ that have the custom remade atlas. the question is: Is it possible link the HIS_xxxxx category of assets to city building atlas texture? if yes how? sorry for the dumb question but i'm lost about the texture atlas, and i don't want reinventing the wheel
  2. tomorrow i will search in my old drives a italian tutorial to create landscapes for graw 2........ maybe there will be some answers
  3. i'm wondering if possible to make a entire map with google sketchup 6 (free) then open it with 3ds max and export it like a landscape.......
  4. how to reuse the graw2 assets,on other game the animations are the same http://www.youtube.com/watch?v=z_c7IcNUiiI
  5. i thought that is possible to port the cod4's custom maps in Graw2 like a landscapes. but the entire surface becomes terrain?
  6. to be honest this game has need only new maps i'm trying to convert the COD4 custom maps, to GRAW 2
  7. There are a source for different landscapes (besides the download section) around the web? i want make a small village map thanks in advance
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