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PuttPutt

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  1. You created the TAW mode for Mille not me. I like easy maps. I play to have fun not get frustrated. I created a mod for me to beta test with on my own computer. I have God mode with unlimited ammo. (and for those reading this, God mode ONLY works on MY computer not on online servers) I did not die so I tried to take out all the AI in each trigger before continuing. I fired 18,340 bullets! Match length: 18:45 - 20:05 Well done ghosts - You won! TAW_PuttPutt
  2. Played today using v1.2a. I played in TAW mode. Had 552 kills. No lag. No adats having babies finally! That is one incredibly difficult mode. One that I would never play. TAW_PuttPutt
  3. Rerunning the map today alone. Adats B, C, & D all had babies not just B. :wall: :wall:
  4. Which ever is easier for you. It doesn't matter to me. Although it would probably be better if the AI were present. No AI may not allow for lag.
  5. Adats were destroyed in order yesterday. A then B. We were on our way to C when this happened. Today I destroyed A then D, C, the B. Then I went to extraction. It appears to be a problem only after destroying Adat B.
  6. TAW_Mille_RS and I were playing yesterday on his server the updated v1.2. After destroying adat b be incurred an incredible lag caused by the adat multiplying. Later playing on TAW_Grumpytoo's server we had no problem and completed the mission with no problems. Today I played alone on my computer today and after destroying all adats and was completing extraction I had the same problem. Here are a few pics of flying adats. It would be nice to know if anyone else had this problem. Could this be because of using a slow older computer? I think adat b had babies! LOL
  7. nice bro...u wrote it!i just finished telling John the same!:-)))))

    Was very funny

    Greetz VIC

  8. I have played this map 3 times and have enjoyed it. Today while playing one of the other ghosts fell off this roof next to the extraction zone into the extraction zone before all the objectives were complete. It is a great snipe position once you blow the door to extraction but cannot get out before extraction door has been blown. Our ghost had to be killed to spawn back inside the playing area. So type of block needs to be put in place to secure the two cutout places.
  9. I too crashed at the explosives. I crashed twice on the downstairs and once on the upstairs explosives. Also something that may not be associated with the map but somewhere during my third round I had two wave files at the same time when I fired my weapon. I nearly always use the RX4 with GL. When I pulled the trigger for the bullet I also got the sound of the GL. I was not shooting a grenade but the sound was there. One other thing that I would like to see as a personal preference is brighter maps. Thanks John for all the hard work! P.S. I hosted my game on the computer I was playing on as a LAN server. I was not online and I played alone.
  10. I agree with John T. Smaller maps, less AI. Also I personally never play anything but the "day" maps unless I am on someone else's server. I don't know how others feel, but if others don't play them, you could leave off the night missions.
  11. I really think the modders of GRAW 2 have done a wonderful job. The problem is so few are playing on co-op servers anymore. I feel there are too many enemy for so few Ghosts. (1-3 seems to be about as many as you can get) It gets very discouraging when a mission goes on forever with so many tangos shooting back at one or two ghosts. I would like to see smaller maps with fewer tangos in the future. Any hope of a change? PuttPutt
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