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New Update- v1.14 Final Released


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Today a major new update for latest military PC game ARMA: Armed Assault by Bohemia Interactive has been released. With a handfull of improvements and bug fixes, the ARMA update to version 1.14 also includes a unique new multiplayer mode called WARFARE.

ArmA Warfare is a blend of a team-based multiplayer mission and realtime strategy. Two sides (BLUFOR vs. OPFOR) fight for control of the whole map. It is multiplayer map designed for 1 up to 32 players. It also uses other bonus content included in the patch: desert Marines and a modified Southern Sahrani map.

To pick your poison...

http://www.armedassault.com/dwnl_update.html

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This patch has many changes, but most important are:

  • General:
    • * Newly adjusted default field of view
      * Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
      * Significant optimizations with large view distances
      * New scripting functions (string manipulation, multiplayer synchronization)
      * Further improved recoil
      * Improved airplane turn dynamics simulation (including improved rudder simulation)
      * Fixed clipping issues with 16:9 or TrippleHead displays

Multiplayer:

  • * Numerous voice over net and multiplayer related fixes and improvements
    * BattlEye anti-cheating system

AI:

  • * AI bridge pathfinding much improved
    * Many combat AI improvements and tuning
    * Fixed some bugs in the AI target recognition both visually and aurally

Stability and Compatibility:

  • * Fixed compatibility issues with Vista x64 platform with 4 GB RAM
    * Fixed Out Of Memory problems caused by exhausting 32b virtual address space
    * Fixed compatibility problems caused by various copy protections used
    * Fog is rendered correctly on DX10 generation cards

New content:

  • * ArmA Warfare
    * Southern Sahrani
    * Desert Marines
    * Woodland Army soldiers

For more info and download link visit the armaholic.com download page. (size=138 MB)

Edited by Big
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  • 4 weeks later...

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