be warned my critique is often seen as offensive on other sites, so please don't take offence as none is meant.
right done a little mess around and one thing i immediately noticed, was the XM8 rifles they certainly werent there before, and they are a great touch.
the second thing i came across was in the objectives screen, on mission loading.
"no civilians casualties" will need to be amended.
when the mission loaded i had a ###### about in the insertion zone. i've noticed you like the word ###### on the voice over where the crowd is, he say we just wanna get the hell outta here, and you put "get the ###### outta here" and dammit i think is another where you put ######.
when moving into the UN dudes bit, the voice or message box did not appear until the second time i went into that area, after finding out what i was meant to do, not sure if anyone else picked up on that. and in agreement with wombat, the message box needs to be on for a little longer.
when going into the Pilot area, without using the extract bit first. the message box displays even when an extract attempt wasn't made. so i got confused when the "pilots" weren't there. and i noticed an attempt to block it off with a "sniper"
i was thinking perhaps have the chopper already crash and that's why the UN dudes are about?
i love the re-equip idea, very original certainly a likeable original at that.
the rest of them are in agreement with wombat's points
overall though although it seems i am being negative here, it's a great mission certainly challenging and really well thought out, my attempts at making anything better would be useless and i am looking forward to what seems to be, more missions?
i'm sure on another run i'll start to pick up on things i didn't before
there's my take on it.