Jump to content

Serpentine Dream Theory release thread!


MrMoon

Recommended Posts

jserpthery.jpg Serpentine Dream Theory is here! A 4 level campaign mod for ghost recon with desert siege and island thunder. Features: Four large, detailed, intense missions playable as a campaign or as single player or co-op missions. Four customized maps. Hundreds of custom characters. Reskinned vehicles. Custom sounds and music. New menu art. Intro and outro movie. Check out the trailer.

Get it here!

http://chaosad20xx.blogspot.co.uk/

Link to comment
Share on other sites

Thanks guys ;)

And Riley, production has stretched on way longer then ever intended. I wanted to wait for you to finish your playthrough but I had pretty much nailed all of the bugs and just wanted the damned thing released already.

Your feedback was very helpful so thanks allot for that ;)

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 weeks later...

A patch for serp is now available.

Changes include..

New weapons and flexeble kits from the 762mm mod. Sniper and support class now have some nice weapons available.

Vastly improved ghosts for all theateres of war (woodland, desert and jungle).

Vastly improved skin textures for many characters.

New characters like Russian desert marines on mission 4.

Improved weapons box re-arm system for all missions.

Slight improvement/changes made to all missions.

Previously unknown ctd bug on mission 3 solved.

Various minor changes here and there.

Anyone think they could give this a quick playthrough even if its on godmode just to make double sure everything works?

Download link : http://www.mediafire.com/download/ykbzj06o6ru3fdi/Serp-Patch.rar

(Please follow the simple instructions for best results)

Thanks for all your help guys and the best is yet to come :)

Edited by MrMoon
Link to comment
Share on other sites

Started a new campaign.

Played mission one with no problems regarding objectives completed.

Mission two I'm having a hard time eliminating the HVTs. All other objectives completed.

I've tried it with teamshadow a couple of times. I thought one of the HVTs would be by the arms dealer's brief case in the middle building but no message for either of the OPFOR in that building that they are HVTs. Got on or two confirmations in the eastern building of the main compound. None in the western building of the compound. One confirmation for the HVT fleeing in the vehicle and confirmation on the informant. Maybe I have overlooked something?

I'll try mission 3 and 4 later.

Overall a well done mod. Like all the character re-textures, OPFOR voices and the missions are hard but well explained. Like it that when an objective is met that a pop-up says so and doesn't wait for completion until going to extraction. Played some missions in the past that were that way.

Link to comment
Share on other sites

Thanks wombat you want to head south of the farm there are 3 rev guards hanging around a Tor-m1 the dude in the cap is your last HVT.

Yeah its very satisfying seeing that pop up with the voice over, I feel it adds that extra bit of polish to missions.

Glad you are enjoying it :)

Link to comment
Share on other sites

Found the last HVT of mission 2 as you hinted. Oversight on my part.

I finished 3 and 4 of the campaign. Used cheats teamshadow and teamsuperman on all missions.

I wanted to give feedback as soon as possible. Otherwise it would have taken days to complete the campaign straight up.

All missions are very good. Polished is a good word. Only glitch I had was the map icons for the Ghosts disappearing about half way through mission 3. I could still set waypoints for the teams and see their paths. Cause may have been because I was using cheats.

All objectives and missions completed.

Lighting and appearance you made to the maps for 3 and 4 were very nice. I didn't mind playing in the rain on 4 as the map had been adjusted so it was not too dark.

Outro and outro credit videos that play at the end of the campaign are extremely cool!

I don't play with m,music enabled but the scripted music was good and at the right times. Especially the last piece in mission 4.

I like it when you are given more of a reward at the end than a simple pop-up saying mission complete.

Great Stuff Mr. Moon!

Link to comment
Share on other sites

Thanks Rocky yeah the good feedback is very encouraging.

Do you think you could add this pic to the entry?

Untitled-2.jpg

And thanks wombat you have been an excellent help throughout the developement and testing phase.

I'm so pleased you enjoyed it for a while I wondered whether or not it was worth the time of putting in all the extra little sounds/messages and music but feed back like this makes all those long hours and late nights worth it. :D

Thanks again man.

Edited by MrMoon
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...