DonMiguel
GR.net Supporter-
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DonMiguel last won the day on January 4 2021
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About DonMiguel
Profile Information
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Gender
Male
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Location
NC, USA
Previous Fields
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Favourite Ghost Recon Mod.
War of Infamy
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Favourite website
www.warofinfamy.com
Contact Methods
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Website URL
http://www.warofinfamy.com
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Sorry for the very late entry. This is a nearly impossible list to narrow to one person. Every single one on this list contributed in incredible ways that were not only enjoyed by others but they inspired the rest to something new and creative. Their mods were beloved by countless people over these years. However for me it is simple. Without this individual I would not have been able to start modding anything beyond IGOR and kit tweaking when GR first came out. Because of him I was able to see my imagination come to life in game. That him was Mike Schell.
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Ghost Recon: Two Decades and Still Going Strong
DonMiguel replied to ApexMods's topic in GR (PC) - General Discussion
I just found out how active the community is and I can't believe it myself Apex. Awesome to see you still kicking around, btw. The rest of you old timers too. I can't believe it's been 20 years. I've had kids born, grow up and become adults living their own lives while playing and modding GR. Just crazy. -
...and still the Ghost Recon community thrives. Unreal. So awesome to see. Always loved this community. So. How the heck is everyone!? Any "from the beginning" community members still kicking around?
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Anything Oso has got to be good!
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Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
looks good Rocky. thx. -
Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
hey, what'dya know, the old men still have it Oso! Glad to assist. I imagine mod launchers around the [GR] world that have a similar problem will have a similar solution to. Happy gaming! Hey Rocky, maybe this is a fix to add to any GR "check this before posting errors" thread? YOTM, Frostbite, WOI, any that use the mod launcher, and I think the other mod launcher that was out there all used the same registry entry for the path info. Might be useful. -
Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
quick test to see without having to launch into it everytime would be to open up the \Mods\War of Infamy\Actor\Demolitions folder and open any .atr file in notepad. If you run the launcher and pick say the SS then hit apply and just click cancel when asked if you want to start WOI then you reopen the .atr you should see info in there that points to SS stuff. Do it again and pick russian or japanese and check again, same should be true. That'll let you know the launcher is changing the .atr files like it was made to do. -
Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
no AppPath would definitely cause an issue. That was an entry that the original installer added when installing from CD and what alot of us modders used in the Wise/Clickteam type .exe installers (and eventually the launchers I did). Here's the AppPath registry entry info: Key: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\GhostRecon.exe Subkey: Path Subkey type: String Value: C:\Program Files\Steam\steamapps\common\ghost recon\ See if that will work for you. -
I wanted to take a moment to just say thank you to this whole community for the support over the years. November of this year will mark the 10 year anniversary of the inception of War of Infamy. From the start, it was intended more as a platform for others to mod with than as a mod itself (even for us who made it, the "expansions" were always the end goal, not the main mod). After 10 years, to look back and see that it actually became that, that there are still mods developing using the content, and to see people still playing it....well, it's very humbling and honoring. So thank you again, from every modder who made it and went on to make other awesome things (Frostbite, Year of the Monkey, and more). To look back and see the impact over the years makes it worth the blood, sweat, tears and toil that went into them back then. So, thank you, thank you, thank you!!!! This community will always have a special place in my heart!
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yeah, will have to check it out myself!!!
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Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
El Oso msg'd me on this and I'm not sure what it might be. I want to think I had an issue actually with it running on Vista/Win7 (was coded way before those came out, lol). Maybe try it with compatibility mode for those .exe's turned to WinXP SP3? Also, be sure the registry entry is there for the AppPath (GR.net had that how-to on it's tutorials years back, if it's not there now maybe someone can refresh our memories). Totally humbling and awesome to see people still playing these mods!!!!! Don't forget Frostbite or Year of the Monkey either!!!! question: does steam create a ghost recon folder under it with a mods folder under it where \mp1 \mp2 \origmiss folders are? If so I think if you just updated the AppPath (if not there) to the Steam GR folder path it may work. Someone want to post a tree view of the folder structure so I can see it maybe we can verify somehow (as I already own GR I don't plan on buying it again to test). All the mod launchers, generic launcher, and WOI launcher used the apppath data in the registry. about the only "hardcoded" thing outside of mod folder names. Not sure if I have the code for that stuff anymore (El Oso, do you still have the old source data after that HD crash??? Maybe Mindriot or Bajabravo still have it if we can get ahold of them...... -
Problem with [War of Infamy] mod
DonMiguel replied to king pyrrhus's topic in GR - General Mod Topics
El Oso msg'd me on this and I'm not sure what it might be. I want to think I had an issue actually with it running on Vista/Win7 (was coded way before those came out, lol). Maybe try it with compatibility mode for those .exe's turned to WinXP SP3? Also, be sure the registry entry is there for the AppPath (GR.net had that how-to on it's tutorials years back, if it's not there now maybe someone can refresh our memories). Totally humbling and awesome to see people still playing these mods!!!!! Don't forget Frostbite or Year of the Monkey either!!!! -
Only thing Outlook is really just that its more of a true PIM than alot of software out there. Plus if this is for business, alot of 3rd party plug-ins are developed with Outlook only in mind (Due to Exchange being so popular, though I don't know why, Kerio Mail is my preferred choice). But if you aren't needing a PIM than Thunderbird is as good a choice as anything (course so is GMail ).
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I'm with these guys for all except Outlook. Open Office still has no email client and if you're looking for a full featured email program (tasks, calendars, free/busy, group sharing, ect) then Outlook is great. To top it off, as much as I don't like the new 'ribbon' in Office 07, Outlook 07 is actually quite good. And unfortunately alot of free email clients out there don't support many of the protocols the full Outlook does.
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John Sonedecker Interview Take 2
DonMiguel replied to WhiteKnight77's topic in Military Tactical Realism Titles
John, you've got alot of backers here. I'm looking forward to seeing what all you've done with things (haven't seen it since a very very very early version of the engine). If for no other reason that to contribute to the success of fellow modders and those passionate about developing good games.
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