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No Tracers! Mini mod by Agent Smith for GRAW


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Now... Here's an even harder question... Can you integrate this into the server screen so we can have the option of turning it on or off?

I'm not a professional programmer, I'm only 15. :lol:

I can search for the server .XMLs though.

I'm afraid that won't help you much since that kind of stuff is usually handled via the DXE files - not by the XMLs! ;)
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I was just using the No Tracers xml. What a difference! It is so much better this way. This even seemed to remove the muzzle flash when using a suppressor. This xml adjustment gives a much better impression of realism to the firefights (to me at least).

Thanks again Agent Smith :thumbsup:

silent_op

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Yep, I second this, just tried it! GREAT WORK, FISHER....uh I mean Agent Smith! :thumbsup:

BTW: If one "Agent" Smith talks to another (which we are doing atm) could this be considered as a soliloquy? :lol:

Nope, it means you have become disconnected from The Mainframe. Which means 'Agent Smith' is a virus now! :rofl:

Well, let's hope there will be more 'smithy's' so they can start helping you guys with the fantastic modding you have done already!

Keep up the good work? :grin1:

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  • 4 years later...

Can anyone help me find a copy of this to download? I'd like to see if I could incorporate it with my "fly by the seat" combination mod of R.O.M. + Brettzies weapon pack v.6.

The two seem to be working together pretty well, except that every weapon is now producing tracer rounds.

Thanks in advance!

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