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Malleus

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About Malleus

  • Birthday 11/09/1984

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    Hungary

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  1. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  2. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  3. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  4. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  5. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  6. Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  7. Another try then: Username: Malleus http://steamcommunity.com/profiles/76561197968583682
  8. Hi! Just recently I started playing OGR coop with a friend of mine. I was the host and I started as Alpha1, he as Bravo1, but in the game he was able to command friendly AIs. So how does the game decide who's the squad commander? And how can I change it? Also we play with AI backup + respawn via coop_avatar.toe file edit. I know that you can edit what kits the AI gets in there, but is there a list of kits around somewhere? I mean their file names. When I check them in the game, it only displays a number, but in the .toe file it's sometimes "jack stone 03.kit" or "nigel tunney 02.kit" and such.
  9. To be honest I'm not sure what is my steam username is (is it the nickname (Malleus), or the one I log in with?) but here's my profile page, hope it counts. http://steamcommunity.com/profiles/76561197968583682
  10. How do you do that? And is it possible to do that in story coop, for all players and AI?
  11. Well, he was unarmed (at least when I got to him), but considered an enemy by the friendly AI. I managed to capture him getting to him before my teammate shot him. (I work with three 2-man teams). One small thing at the last mission: the Destroy SAM objective didn't register, and it showed up as failed after the mission, yet I could finish the mission without problem. Also, power-nitpick - the insertion car on the River Bend mission has the wheel on the right side, but AFAIK Nigeria is a right-side-driving nation. Anyway, as you can see, I just finished this mod, and it was awesome. Special mention goes to the ambient sounds. For example, the dog on the Hotel level was a funny surprise , and things like the airplanes passing by in the distance on the Railyard Night level, it was cool. The weapon sounds were also great. Speaking of the Railyard Night level, there are some pretty crazy stealth missions in there Tinker - now I learned to be afraid when I see "map & mission by Tinker" at the briefing. These missions are interesting, and they certainly put GR's gameplay into a new light. You don't see this kind of thing in the original campaigns. So thanks for all the work everyone put into it, Blood Oil was great.
  12. How am I supposed to capture the leader on Mission 11 (River Bend Day)? My AI teammates always shoot him. EDIT: I managed to do it, but shouldn't he be a non-enemy?
  13. Hardly reliable source, though entirely plausible scenario: http://games.slashdot.org/comments.pl?sid=1630600&cid=31975686
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