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seiken05

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Recruit - 2nd Class

Recruit - 2nd Class (3/13)

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  1. Where i can download a old version of this campaign? i need the .kit files too......
  2. Sorry. I could only find kedr.gun (did not get the kit that includes pss.gun). Look in the folders (deprecated_guns, items, kits_special etc ...) and nothing.
  3. The Ike.log: ***** User's system configuration ***** CPU: AuthenticAMD 3013 MHz Recent AMD RAM: 3840 MB O/S: Microsoft Windows NT Family 6.1 Service Pack 1 build 7601 Ghost Recon (RELEASE) version = 1.4.0.0(0) RSDisplayMgr::CreateGameWindow: Creating a 1280x1024 window at 0,0 on monitor Monitor PnP genérico attached to NVIDIA GeForce GT 620 RSDisplayMgr::CreateGameWindow: Game running on primary display Monitor PnP genérico attached to NVIDIA GeForce GT 620 HAL (hw vp): NVIDIA GeForce GT 620 R5G6B5 RSSoundMgrPC: Selecting sound device Altavoces (VIA High Definition Audio) driver is {0.0.0.00000000}.{33a88d43-9371-4d08-bd17-308dbece770a} RSSoundMgrPC: Selecting sound device Altavoces (VIA High Definition Audio) driver is {0.0.0.00000000}.{33a88d43-9371-4d08-bd17-308dbece770a} Loading map c:\program files (x86)\red storm entertainment\ghost recon\mods\heroes unleashed\map\tg01c_outpost_night\tg01c_outpost_night.map RSFILEDATA: FindFile could not find file kedr-pss.kit Maybe this make crash? : RSFILEDATA: FindFile could not find file kedr-pss.kit
  4. This is the information that I get Ike file. I would like to help me to know that may be failing. thanks. GhostRecon caused an Access Violation in module GhostRecon.exe at 0023:007f6f70. Exception handler called in Main Thread. Error occurred at 6/24/2013 21:46:44. C:\Program Files (x86)\Red Storm Entertainment\Ghost Recon\GhostRecon.exe, run by Frank. 2 processor(s), type 586. 3840 MBytes physical memory. Read from location 00000000 caused an access violation. Registers: EAX=00000000 CS=0023 EIP=007f6f70 EFLGS=00010202 EBX=02de8b08 SS=002b ESP=0018fa48 EBP=0018fab8 ECX=0018fa64 DS=002b ESI=00000000 FS=0053 EDX=1e1c80f8 ES=002b EDI=00000d61 GS=002b Bytes at CS:EIP: 8b 0e 8b 51 04 8b 44 32 04 85 c0 0f 84 a1 00 00 Stack trace: 007F6F70: GhostRecon.exe! <no symbol>, <no file>, <no line> 1DF142A0: <no module><no symbol>, <no file>, <no line> 007F6940: GhostRecon.exe! <no symbol>, <no file>, <no line> 90909090: <no module><no symbol>, <no file>, <no line>
  5. campaign recently installed. I have DS, IT, GR 1.4 patch and Heroes Unleashed. Also install the patch 1.1 for RSR campaign, but when I start the second mission Dreamland, makes crash. What is happening? Thanks for the guidance you can give me.
  6. Sure send me a email and i send you a camo. Thanks for comments
  7. i did a acu camo and try whit coyote brown camo
  8. Bret: Thanks i can fix my ghost_templates register. I can use a several teams again. But the error was in ghost_templates and not in group_manager. Change in gears (hips_gears and torso_gears) maked a crash in game. I don´t know why yet. I taked m203 from bretzies mod for graw1 and meusoc from magpul mod, they work fine. Thanks again.
  9. Send me a email or tell me how i can to send you a group_manager and ghost_templeates, please...
  10. Ok i wil send you group_manager and ghost_templates. I reinstalled mod, and i made changes in ghost_templates and game crash (same error). the problem is in ghost_templates, i think
  11. Bret this is that i try to explain. This is version 2.05. They work fine.... <!-- =================== FRIENDLY GROUPS ======================== --> (from goup_manager.xml) @four_man_squad ( us_marines_squad , 1 ,us_marines_leader , us_marines , us_marines_support , us_marines ) @four_man_squad ( loyalists , 1 , loyalist_leader , loyalist_02 , loyalist_support_02 , loyalist_01 ) @four_man_squad ( loyalists_passengers , 1 , loyalist_leader , loyalist_02 , loyalist_support_02 , loyalist_01 ) @four_man_squad ( bravo_team_squad , 1 , bravo_team_leader , bravo_team , bravo_team , bravo_team_support ) @four_man_squad ( bravo_team_support , 1 , bravo_team_leader , bravo_team_02 , bravo_team_support_02 , bravo_team_sniper ) @four_man_squad ( bravo_team_alpha , 1 , bravo_team_leader_02 , bravo_team_03 , bravo_team_04 , bravo_team_support_03 )
  12. What I want to explain is that I did more squads apart from the ghost team. I did it with the groups bravo team (they appear in group_manager as the us marines). They worked well with the version 2.05 but with this one they give me mistake. Do not add them sig552 acog or aimpoint. I reinstalled the mod with record group_manager that brings the version 3.0 for fault, and it gives me mistake. I do not understand that it happens. Please help Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): cant find member: get_objects_by_type in type <void> SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded
  13. The bravo team is in the same register of the us marines: group_manager. What I did was to create several squads (us marines squad, bravo team squad ...). In the previous version 2.05 they were working well, but in this one it gives me the previous mistake. Does it design someone of what can be happening?
  14. For Bret: excellent mod! Try to use several teams that it forms in register group_managers (bravo team specifically). These teams work well with the previous version bp weapons 2.05. But with this new version they give me a mistake. That I must fix please? Wed May 26 02:23:18 2010 Crash in application version: 30899.3048 data\lib\managers\instancedescriptionmanager.dsf(-1): cant find member: _unit_name in type <void> SCRIPT STACK: data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\utils\worldunits.dsf(0) data\lib\utils\worldunits.dsf(0) data\lib\setups\setup.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded
  15. Saludos, no todo el mundo habla español por aqui...
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