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9mm

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Recruit - 3rd Class

Recruit - 3rd Class (2/13)

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  1. Thank You for your votes and support. The main credit goes to SnowFella for help with images, i guess i would have never found them there... Of course without great tuts on GRnet i would have never made it, thanks.
  2. Congratulations!! Earl, You've already contributed a lot to the OFP scene, I'm glad that your talent and skill are appreciated.
  3. OK, i know its 3 days past the deadline, but better late than never. Special thanks goes to SnowFella, who provided me with hi-res images. I'd be greatful if anyone could host the image for me, as i have to bear with an annoying bandwitdh limit.
  4. I'm able to prepare my entry for Friday, around late afternoon (CET).
  5. Sorry guys, i wanted to come up with my own textures so i gave up searching any hi-quality images, and now i'm, stuck. Looks like my photoshop skils are not sufficient yet. Well maybe if i just had started earlier...
  6. Indeed, the rear sight is really poly hungry. Mine costs me 94 faces.
  7. Only 2 days left and i still have no textures. i'll try to make it, though.
  8. I must say that Earl is the one of most talented and skilled weapon modder i've ever meet. You should also check his work on serval OFP projects, incredible.
  9. Well IDF mod IMHO opinion was one of the 3 best mods for GR released so far. Thay is way i'm waiting impatienly for upcoming dtd mod! However IDF suffers a serioulsly lack of decent opposing force!!! Shoting at Russian Army Troops or Cubans goes far beyond any political fiction. Even meeting Ethiopian troops on battlefield by IDF forces is pretty much unlikely. So do you plan in near or further future to release any Mid-east style tangos for IDF mod?
  10. I fear not any 5.56x45mm nor 5.45x39mm stingies.
  11. Earl, do you intend to remove those AK47s from Russian soldiers, or you don't plan to mess with enemy loadouts?
  12. Yep, rather useful patch for me
  13. Works fine for me. Textures are back during a mission wit SR47
  14. Well, M40A3 would be good, but only in the hands of MARINE sniper. I guess a good way do it would be to add a new specialist, as said above, a marine sniper equiped with M40A3. This new specialist could replace either mr. Stone, or the lady with SVD. Back to the missing textures on M4. Well again they dissapear during the mission, although the everything was ok during kit selecion. However only when used together with SR47. So as you people said, this must be the case. But why does it hapen only after some peroid of gameplay. Previously it occured to me in mission no. 4, and now nothing was happening until mission 12. And since that moment no matter what i would do, i cant get those textures back whenever SR47 is in play.
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