zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 was the map linear or big and open? big and open Link to comment Share on other sites More sharing options...
zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 Do you still love me? really though, Sart wants to know if there are any missions with exploding hummers in them. there will be an awsom vehicle map!!!!!!!!!!! (no we dont drive them but the tangos do!) Link to comment Share on other sites More sharing options...
NYR_32 Posted August 25, 2004 Share Posted August 25, 2004 Look how excited he is! Link to comment Share on other sites More sharing options...
zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 1.How does it look when you use OTS and are aiming with a sniper rifle? 2.Can you select your team mates weapons? 3.Is there wounding that affects your movement? 4.Any uber weapons? (GR1- SA80/OICW) in ots, when you you zoom you switch to FP with sight showing team mates kits pre selected per mission requirements. wounds slow but dont gimp your charicter, just wait till you see a team mate get hit and role around calling for help 16th!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
walnut Posted August 25, 2004 Share Posted August 25, 2004 so there's no limping? Link to comment Share on other sites More sharing options...
zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 other cool stuff, "combat roll" you can roll when prone!!!! medic feature is great, can only give first aid, gets team mate back in game but less fit, if not treated they bleed out!!!!!!!!! lip sinc for voice AI uses 25% of proccessor air strikes are NOT a scripted event saw one character climb chest high box to get a good shot night vision is scripted to be map specific more to follow!!!!! Link to comment Share on other sites More sharing options...
zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 so there's no limping? only for enemy Link to comment Share on other sites More sharing options...
zeroalpha Posted August 25, 2004 Author Share Posted August 25, 2004 also less sign of those magic "from the hip at 100 meters head shots" from the tangos!! Link to comment Share on other sites More sharing options...
ScarfaceSAS Posted August 25, 2004 Share Posted August 25, 2004 damn, zero your getting me all hot and bothered! Link to comment Share on other sites More sharing options...
SteelHack Posted August 26, 2004 Share Posted August 26, 2004 Can you elaborate on the 4 kit slots? Is it like RVS? Main weapon/Secondary weapon/flashbang/Smoke type of slotting? HACK Link to comment Share on other sites More sharing options...
NYR_32 Posted August 26, 2004 Share Posted August 26, 2004 Having talked to ZA I can answer this one. There are four kits slots...one for your Primary, Secondary and two kit items. However unlike RvS you cannot add attachments to your weapon. Thats what ZA explained to me. Link to comment Share on other sites More sharing options...
velm Posted August 26, 2004 Share Posted August 26, 2004 Well, it sounding a little more hopeful. (I know i used to HATE those 100 meter head shot from the hip of an enemy, thru the foliage, of course) Link to comment Share on other sites More sharing options...
Kurtz Posted August 26, 2004 Share Posted August 26, 2004 1. Is the sniper zoom full screen or focused? 2. Is the NV full screen? 3. Are the tangos static or roaming? 4. Can you as central character have access to any weapon in game? 5. Are there any SMGs as secondaries? 6. What happens if you lose a specialist? Replaced or gone for good? 7. You said there was a command for recce? What does that mean and can you elaborate on the commands? 8. How good was the team AI? Thanks for the report and info. Appreciated. Link to comment Share on other sites More sharing options...
zeroalpha Posted August 26, 2004 Author Share Posted August 26, 2004 1. Is the sniper zoom full screen or focused? 2. Is the NV full screen? 3. Are the tangos static or roaming? 4. Can you as central character have access to any weapon in game? 5. Are there any SMGs as secondaries? 6. What happens if you lose a specialist? Replaced or gone for good? 7. You said there was a command for recce? What does that mean and can you elaborate on the commands? 8. How good was the team AI? Thanks for the report and info. Appreciated. 1-sniper is focused 2- at this time nv = full screen 3 - AI has major improvements, expect the unexpected 4 - it lookes that way! 5 - unknown at this time 6 - the phrase incapacitated rather than dead was used (reincarnation on the cards here) 7- recce sends one man cautiously forward to clear the way ahead, we were given the impression that any action you could carry out your team can carry out for you. they will now kill armour! 8 - looked to be greatly improved Link to comment Share on other sites More sharing options...
deleyt Posted August 26, 2004 Share Posted August 26, 2004 1) Hot topic: Noticed any glitching like GR1 had? 2) How big where the maps? (Read somewhere they were twice GR1 size?) 3) Did you get a bandaid with a UBI-logo on it for your sore index-finger? Link to comment Share on other sites More sharing options...
NYR_32 Posted August 26, 2004 Share Posted August 26, 2004 1) Hot topic: Noticed any glitching like GR1 had? 2) How big where the maps? (Read somewhere they were twice GR1 size?) 3) Did you get a bandaid with a UBI-logo on it for your sore index-finger? From what ZA has told me: 1. He saw some legs sticking through walls. (but this still isn't a final version the game, and most likely will be fixed) 2. The maps he saw at the event seemed to be of similar size to the current maps. 3. No we sent him with a team [GRNET] first aid kit....which included Rocky and Bullwinkle themed bandaides Link to comment Share on other sites More sharing options...
deleyt Posted August 26, 2004 Share Posted August 26, 2004 1. damn 2. damn damn 3. damn damn damn Link to comment Share on other sites More sharing options...
|S&P|Papa6 Posted August 26, 2004 Share Posted August 26, 2004 My concern....(quote from the article posted by Rocky) We are told according to That gamer magazine..."Although the PC and GameCube versions were notably off the menu during the 60 minute presentation, members of the development team present admitted that the PC version will be based on the Xbox version and is being coded at Red Storm" Can I have my version in PC flavor please? I'm going to be sad if it's really just meaning that this quote above to be a slight of hand for the term" a port" of the game to the PC. sorry. that's what I'm getting by that comment... @ZeroAlpha....what say you according to the fact you played GR2? Link to comment Share on other sites More sharing options...
El_Nino Posted August 27, 2004 Share Posted August 27, 2004 Look how excited he is! Indeed, it's really not like ZA at all to use so many exclamation points at the end of one sentence!!!!!!!! Next he'll be dotting his I's and exclamation points with hearts. On the other hand, if ZA is excited about GR2 then it can mean nothing but good things for the rest of us die hard GR fans. QUESTION FOR ZA: have any changes been made to the use of sniper weapons ala AA or JO to make it more challenging and realistic? (e.g., use of bi-pods, need to zero in scope, weapon ret movement due to breathing) El Link to comment Share on other sites More sharing options...
ruggbutt Posted August 27, 2004 Share Posted August 27, 2004 Sounds good but not till I play the PC version will I make a judgment call. Link to comment Share on other sites More sharing options...
Zantar45 Posted August 27, 2004 Share Posted August 27, 2004 (edited) .. Edited August 27, 2004 by Zantar45 Link to comment Share on other sites More sharing options...
spotH3D Posted August 27, 2004 Share Posted August 27, 2004 Looking better and better. I love the 4 kit slots, finally I can have all my favorite tools. Keep in mind, the PS2 and Cube version are being developed outside of Red Storm (or at least a different part of Red Storm). Red Storm is making the X-Box and PC versions. I would much rather have my PC version in the same group as the X-box one rather than the PS2 and Cube one. Besides, GR1 was made with the X-box in mind from the beginning. Its obvious, just look at the awful user interface. GR2 better have drop down menus for map and kit selection!!!! Link to comment Share on other sites More sharing options...
Private B Posted August 27, 2004 Share Posted August 27, 2004 On the other hand, if ZA is excited about GR2 then it can mean nothing but good things for the rest of us die hard GR fans. El Aye aye Nino, anyone who has played GR online with ZA would know that he is one of the most hardcore guys around Just a lil drunk sometimes Link to comment Share on other sites More sharing options...
deleyt Posted August 27, 2004 Share Posted August 27, 2004 LMAO! Link to comment Share on other sites More sharing options...
calius Posted August 27, 2004 Share Posted August 27, 2004 (edited) 1. Will the pc version have an "Fdisk" option? 2. Did you find playing any form of GR on a television a tad shoddy? 3. (proper question) - are the breifings more detailed than in gr1 .. IE more descript, do you have more navigation of map intel than just an ariel picture to look at? 4. What revision number came up on menu page, ive heard due to problems they may or may not release patch 1.6 ...... Oh sorry, question 4 I got mixed up with another game .... (cough) Edited August 27, 2004 by calius Link to comment Share on other sites More sharing options...
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