so i download mexbob's mission called "bulldog" made with graw1 assets
thanks (really thanks) to this hard work is possible make a custom urban landscape with graw1 editor for graw2
so i work on graw1 editor, then i copy all units on world.xml and paste on graw2's world.xml of my mission et voilĂ !
so i have now ( for me) another problem, i read somewhere in this forum, that for the performance, especially on multiplayer, is better don't use more than 2 atlas texture sets.
i want to use the his_walls stairs/ and tunnels/ that have the custom remade atlas.
the question is:
Is it possible link the HIS_xxxxx category of assets to city building atlas texture?
if yes how?
sorry for the dumb question but i'm lost about the texture atlas, and i don't want reinventing the wheel