swifty Posted November 16, 2004 Share Posted November 16, 2004 hey it's a thankless job keeping up with us stubborn mac gamers, I appreciate any extra effort that goes into our gaming experience. I just think it's really crap on the programmers' part that simple things like supporting all the rsbs or wav files wasn't built in. that's really, really shoddy porting if you ask me. Link to comment Share on other sites More sharing options...
Billy Bongwater Posted November 16, 2004 Share Posted November 16, 2004 "Shouldn't be all too hard to sort out though,all we have to do is hunt through the textures and find all that's saved as A1R5G5B5 and resave them" Thanks man ,we Mac users appreciate the extra work you guys put in for us.Its allways nice to get shot by new guns Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted November 16, 2004 Share Posted November 16, 2004 mother of pearl!!!!! can't wait to go back to work, so I d/l this mod----damn 28.8 modem! Link to comment Share on other sites More sharing options...
swifty Posted November 16, 2004 Share Posted November 16, 2004 bump Link to comment Share on other sites More sharing options...
SnowFella Posted November 16, 2004 Share Posted November 16, 2004 Hehe...I'm no miracle worker mate! Figured I'd wait for Thumper to see this and see how he wanted to proceed before I started anything. But ok, I'll check through all the textures right now and resave the ones that need it, should be available for testing within the hour Link to comment Share on other sites More sharing options...
SnowFella Posted November 16, 2004 Share Posted November 16, 2004 OK, I've just finished uploading a version of the 7.62mm V2 mod for Mac users. It has all the Alpha layered textures re-saved to a Mac friendly format and thanks to Swifty even has the sounds converted into .aif files. Download link (I'll be hosting this file for the time being, doubt it will rack up the thousands of downloads needed to totally kill my bandwith) 7.62mm V2 for Mac's Snow Link to comment Share on other sites More sharing options...
Billy Bongwater Posted November 16, 2004 Share Posted November 16, 2004 Thank you kindly Snow. Downloading now and looking forward to hearing gunfire. Link to comment Share on other sites More sharing options...
ingeloop Posted November 17, 2004 Share Posted November 17, 2004 "Shouldn't be all too hard to sort out though,all we have to do is hunt through the textures and find all that's saved as A1R5G5B5 and resave them"  Thanks man ,we Mac users appreciate the extra work you guys put in for us.Its allways nice to get shot by new guns ← im a mac user too and have seen these mystic rsb´s and wondered how i should solve the issue. my question is : what is the correct way to resave the rsb so it can be displayed properly on a mac? a small three row mini-tutorial is wanted please. heavy respect to all you modders and scripters out there. its like xmas whenever you see a new piece of work to check out. thanx / ingeloop Link to comment Share on other sites More sharing options...
ingeloop Posted November 17, 2004 Share Posted November 17, 2004 yes! just saw the post about the mac version of the 7.62mm. must check my eyes. downloading it now and will check it out ASAP!!! ) /ingeloop Link to comment Share on other sites More sharing options...
The_Slink Posted November 17, 2004 Share Posted November 17, 2004 Brilliant! I don't hear much difference in sounds but who cares! It's nice to have some effective SD sniper rifles.... (first one. ) Link to comment Share on other sites More sharing options...
swifty Posted November 18, 2004 Share Posted November 18, 2004 RSBs: RSE never made a mac compatible photoshop plugin for RSB files (the irony.. a photoshop plugin that's pc only), so unfortunately it's impossible to open and resave rsb's on macs. which is a shame, because I'd be playing with kit icons, etc. AIFFs: wavs will play properly in mac GR but the sound volume won't scale down with distance. so if you're in hearing range of the weapon being fired it will sound like it's right next to you, unless it's an aiff. also, filenames in effects.xml still have to end in .wav. it makes no sense, I know. There is no technical reason why either of these problems should ever have been issues; blame it on the poor quality mac porting of GR. On the other hand, blame .exe's on windows users' installer fetish. Installers and uninstallers are used to properly configure virtually every software program for windows. true drag and drop is unheard of and I certainly don't know of a major app that doesn't use an installer on windows. windows users simply aren't used to placing files where they need to go by hand, because moving things around like that is a big no no (broken dlls). so that's why we mac users are left out in the cold when modders package their mods in .exe installers rather than something cross platform like .sitx, .sit, .Bzip, .Arc, .hqx, .bin, .btoa, .tar, .uu, .uue, .as, .cpt, .pf, .lha, .lzh, .zip, .dd, .GZip, .z, .taz, .enc, .rar.... Link to comment Share on other sites More sharing options...
ingeloop Posted November 18, 2004 Share Posted November 18, 2004 RSBs: RSE never made a mac compatible photoshop plugin for RSB files (the irony.. a photoshop plugin that's pc only), so unfortunately it's impossible to open and resave rsb's on macs. which is a shame, because I'd be playing with kit icons, etc. AIFFs: wavs will play properly in mac GR but the sound volume won't scale down with distance. so if you're in hearing range of the weapon being fired it will sound like it's right next to you, unless it's an aiff. also, filenames in effects.xml still have to end in .wav. it makes no sense, I know. There is no technical reason why either of these problems should ever have been issues; blame it on the poor quality mac porting of GR. On the other hand, blame .exe's on windows users' installer fetish. Installers and uninstallers are used to properly configure virtually every software program for windows. true drag and drop is unheard of and I certainly don't know of a major app that doesn't use an installer on windows. windows users simply aren't used to placing files where they need to go by hand, because moving things around like that is a big no no (broken dlls). so that's why we mac users are left out in the cold when modders package their mods in .exe installers rather than something cross platform like .sitx, .sit, .Bzip, .Arc, .hqx, .bin, .btoa, .tar, .uu, .uue, .as, .cpt, .pf, .lha, .lzh, .zip, .dd, .GZip, .z, .taz, .enc, .rar.... ← thx swifty for this good answer. despite these annoying small things, i feel that it´s good to play anyways. will niver iver change platform. but sometimes you need help and.......look no further, just click in to the forum and ask. there is always someone there that can help. thanx all the guys and girls on this forum. you´re great! /ingeloop Link to comment Share on other sites More sharing options...
richmondskin Posted November 19, 2004 Share Posted November 19, 2004 M.1. SOCOM great job on the whole mod thumper and friends!!! for those of you that havent DL this mod, you need to, ASAP! cheers! Link to comment Share on other sites More sharing options...
swifty Posted November 19, 2004 Share Posted November 19, 2004 yeah I really need to say it again: this mod is awesome. it is the standard upgrade of .308 weapons. there is nothing about this mod that I would change. Link to comment Share on other sites More sharing options...
4ceReconSniper Posted November 25, 2004 Share Posted November 25, 2004 Great job thumper! is there an M21 there? Are those guns really used by the green berets? Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted November 26, 2004 Share Posted November 26, 2004 is there such thing as a rating of 12/10? Coz this deserves it, awesome job Link to comment Share on other sites More sharing options...
snowpilot Posted December 15, 2004 Share Posted December 15, 2004 While some of the weapons I KNOW aren't 7.62, the quality of this mod is outstanding. I usually whittle down mods to keep just the weapons i want, and i have to say that this is the first mod that i kept nearly all the models. Thumper's sniper weapons are truly amazing, and made for some really nice additions to my speacialist's arsenals. Link to comment Share on other sites More sharing options...
SnowFella Posted December 17, 2004 Share Posted December 17, 2004 What ones aren't 7.62mm? Apart from the secondaries that is. Link to comment Share on other sites More sharing options...
Foxtrot360 Posted January 23, 2006 Share Posted January 23, 2006 Old thread, but i need to know, When i play this with my friends it crashes on certain kits in multiplayer for Demo & i think rifleman..(not sure).. The only other mod activated is the Delta Force 1990 chracter mod... Link to comment Share on other sites More sharing options...
Rocky Posted June 4, 2010 Author Share Posted June 4, 2010 Details in first post updated to reflect new download entry for 2010 release of V3.0. Link to comment Share on other sites More sharing options...
MarkAm_i Posted July 8, 2010 Share Posted July 8, 2010 This mod seems to have a lot of good work in it, a lot of options for weapons. After playing CENTCOM, WOW 3, and Alpha Squad, I found sounds to be at least as important as the models. If only the DTD mods, SCAR mods, and the 7.62mm had updated sounds, they would be that much better! Link to comment Share on other sites More sharing options...
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