MarkAm_i Posted January 11, 2012 Share Posted January 11, 2012 I remember reading about a mod where players got points for shooting animals, like a hunting mod someone made around the holidays. I didn't ever see them, but I wonder if it was ever possible to put guard dogs within a mod. Like say you enter a certain perimeter and the dog sees or smells you and goes off, which sets other enemies in the area into a high alert mode or attack. Anyone know if this is possible? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted January 11, 2012 Share Posted January 11, 2012 (edited) Elmer Fudd Challenge is what you are remembering in your first sentence. Tinker explained that in this instance the animals were map objects inserted into the map in 3DSM. They were not added in Igor as actors. I suppose it is possible to create a model of a dog in 3DSM and use it as an actor in Igor but I don't remember it being done that way in any mod. Edited January 11, 2012 by wombat50 Quote Link to comment Share on other sites More sharing options...
Rocky Posted January 12, 2012 Share Posted January 12, 2012 Ah, I spent lots of fun hours on that challenge, cool stuff. Quote Link to comment Share on other sites More sharing options...
Ravenmouth Posted January 12, 2012 Share Posted January 12, 2012 Harntrox and myself played around with dogs in GR. Some maybe remeber the Starship troopers bugs we made years ago. It would be possible to get a dog into the game. This was before IT and the modding tools which came with them. IT tools would probably not support the movements. If some1 is really really interested I can go into details how to get a dog in GR Raven Quote Link to comment Share on other sites More sharing options...
Operative Posted January 12, 2012 Share Posted January 12, 2012 While I wasn't around, I've seen the SST bugs, and they look really good How are they done? Some strange skeleton position ('off' the model, persay) or a loop animation (I guess it can be made to loop while they move), or something else? Quote Link to comment Share on other sites More sharing options...
Ravenmouth Posted March 4, 2012 Share Posted March 4, 2012 While I wasn't around, I've seen the SST bugs, and they look really good How are they done? Some strange skeleton position ('off' the model, persay) or a loop animation (I guess it can be made to loop while they move), or something else? It was done with Mike Shell's tagging tool. back then we did not have bones in 3dmax to play around with and to import characters. The way the tool worked was to put a color gradient over a mesh assigning different colors for different parts of a body. So with an animal (4 or more legs) you tagged the front left leg as a left leg and the 2nd left leg as a right leg the 3rd as a left and so on ... opposite for the right side. Same worked with arms. However I left arms out of the SST mod since the bug didn't hold a visible gun. The gun he got in igor was similar to the shotgun mod we made earlyer --> very high dmg and very short range and no muzzle flash Quote Link to comment Share on other sites More sharing options...
Operative Posted March 4, 2012 Share Posted March 4, 2012 Nice Quote Link to comment Share on other sites More sharing options...
Parabellum Posted March 5, 2012 Share Posted March 5, 2012 Aaah, those were the days. Quote Link to comment Share on other sites More sharing options...
AlexKimov Posted April 13, 2017 Share Posted April 13, 2017 (edited) unfinished animal models in the game. There are a few of them: 1. Origmiss/model/crow_fly.pob Edited April 13, 2017 by AlexKimov Quote Link to comment Share on other sites More sharing options...
AlexKimov Posted April 13, 2017 Share Posted April 13, 2017 (edited) 2. Origmiss/model/dog_bark.pob Edited April 13, 2017 by AlexKimov 1 Quote Link to comment Share on other sites More sharing options...
Rocky Posted April 13, 2017 Share Posted April 13, 2017 Dogs?! Thats a new one to me, I dont think anyone has ever noticed this before! Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted April 13, 2017 Share Posted April 13, 2017 That would make sense as there was always that dog barking in GR, I always wondered if a dog would pop out from somewhere or be walking with a patrol. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted April 13, 2017 Share Posted April 13, 2017 Alex, bells and whistles when you find the RAH66 model please there's a texture there, just not a model Quote Link to comment Share on other sites More sharing options...
MarkShot Posted April 15, 2017 Share Posted April 15, 2017 I saw birds tonight! Quote Link to comment Share on other sites More sharing options...
AlexKimov Posted April 15, 2017 Share Posted April 15, 2017 it's Heroes Unleashed mod, i guess. The Crow of the original game was untextured. Quote Link to comment Share on other sites More sharing options...
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