Jump to content

Yuya6104

Members
  • Posts

    24
  • Joined

  • Last visited

About Yuya6104

  • Birthday 22/12/1982

Profile Information

  • Location
    Japan

Contact Methods

  • Website URL
    http://

Yuya6104's Achievements

Recruit - 3rd Class

Recruit - 3rd Class (2/13)

0

Reputation

  1. i got a crash an a error on your V2.05 mod ---------------------------------------------------------------------- Sun Jul 05 12:02:10 2009 Crash in application version: 30899.3048 Unhandled exception - -529697949 C STACK: kernel32 (???) : RaiseException graw2 (???) : ??? graw2 (???) : ??? Renderer: threaded Physics : threaded
  2. when can you upload your skins? they look so cool!
  3. Crash in application version: 30899.3048 data\lib\units\types\weapons\bulletweapon.dsf(-1): cant find member: material in type <void> SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded
  4. hi snow very nicely done i like it^^ there one problem there is there are alot of bugs in your mod thats i counted... like wen i drop my weapon it dispears and sight when lay prone and shift your body to side can see a floating dot out the scope or aimdot abother bug when chageing ammo can see that bullets are backwards and last but not least mecancal bullect ejector not working at all...everything need to be fixed bottom line still one the best mod to date^^
  5. are you planing to also update your GRAW M4 SOPMOD to GRAW2?
  6. is it possible to make the Mk12 Md 0 also have a Aimdot scope
  7. Can anyone brave enough meet up with the challange of makeing Mk14 Mod 0 and entire HK 416 seris HK 417 seris if no one wants brave enough go for this challange well then thats ok... not like anyone gonna point a Katana sword at you force you hehe [Merged with existing thread]
  8. see thats what i mean why world that Grin not put all these rest the SCAR's in the GRAW really makes me unhappy the limited of weapons.. need to extanded it or give us the tools an we can do it ourselfs hehe... hehehe i have these weapons in in the SOC in JGSDF the SCAR-H since were trained in Urban Warfair ^^
  9. Grin not complete the SCARS to limited weaponary when say set in future where the future weapons? here list of all the SCAR Varents from CQC , Standard , SV , EGLM http://www.dtic.mil/ndia/2006smallarms/smith.pdf we need new moding tools badly
  10. im lost by the way found out that M249 iPara is wrong name an wrong cal also the there is no M249 Para in GRAW all i see is the MK48 MOD 0 that fires a 7.62x51mm NATO round or can be fit with existist AK47 rounds also.. instead find mess up on MK48 MOD 0 with a 5.56x45mm ding wrong ammo type if want 5.56x45mm should get the MK46 MOD 0 or the M249 or M249E4 or M249 Para those are only weapons that use's 5.56x45mm the Heavy 7.62x51mmNATO fired by MK48 MOD 0 SAW LMG http://www.fnmfg.com/products/m249fam/mk48mod0.htm anyway there way fix this also noticed that rpm on the scar are miss placed both H - L family has same rpm of 550 so all can say that GRIN have really messed things up on weapon info to the actual numbers an power an status refenice an performance... its the truth...all can tell is got the M9 an the Glock right but M9 an Glock an Mp5 have alittle more power
  11. how can get the the SCAR-H heavy 7 62mm to punch through fenchs an walls an light armor way should be in actual evolments of todays weapons of small arms? is way make so in this GRAW? open for sugestions please? P.S. sorry for my poor english an english spelling.
  12. how can get the the SCAR-H heavy 7 62mm to punch through fenchs an walls an light armor way should be in actual evolments of todays weapons of small arms? is way make so in this GRAW? open for sugestions please? P.S. sorry for my poor english an english spelling.
  13. If get modding tools an import new weapon would be nice to see the Type-89 rifle an the new HK416 10.4 an the SCAR-SV an M4A1 etc.
×
×
  • Create New...