ReShade www.reshade.me/ Advanced post-processing everywhere. Frostbite 1.3 http://www.ghostrecon.net/files2/index.php?act=view&id=14 MODS Used: Desert Siege Island Thunder Fogless Droopy's General Enemy Realism Frost Bite 1.3 Kafee Soundpack Not A Game Realwounds Burner's Flashbangs FrostBite (I dont have a download avail yet) Burner's Frost Bite Modern Reticle http://www.mediafire.com/download/ft4o9psw3dk1b5i/Frostbite+Modern+Reticle+equip.7z Decennium Interface Richard's First Person Weapon View http://www.ghostrecon.net/forums/index.php?showtopic=60704&page=3 You can get some of these from the Wolfpack Mod pack (thanks to the original Authors!) : http://www.mediafire.com/download/4895x64gar2osr6/Wolfpack_Ghost_Recon_Mods.zip] AI will auto fire Russian variants Ak-47's, 74's, PKMs, etc as they are often used by certain militias and terrorists groups (not saying all, but from my understanding it is often employed in full auto especially in CQB defense) with the General Enemy Realism mod (Thanks for the help Wombat!!) Added numerous kits to rifleman class including demo, AT4, and MP5 variants. Included Wombats new realistic grenade explosion effects!! Added Apex's amazing Decennium Interface Island Thunder characters significantly reduced clipping issues with Boonie hat displaying using Richards FPWV IT character models are generally better lookingSpecial Forces tab is showing on skins but this is minor.
This is really what was missing from our beloved Ghost Recon simulation from the beginning. Congrats and thanks to Richard for the time and effort he put into this project. What is next, Richard? Driving the vehicles perhaps....?