-The map is all in doors and is a bit of a maze craze of rooms all on one level.
-The map authors are 9MS Tinker and 9MS MFisto.
-Has a mission file but only for .gtf files.
-I re-textured and re-lit the map. The original map version, t-t-03.map, had only ambient light. I added multiple point and spots lights.
-Attempted to make the command map more legible.
-Some texture tags were not editable.
FPWV is nice.
I figured out the crash. Just a kit trying to call a gun file that doesn't exist (mk17cqcap was supposed to be mk17cqc5xap, oof). Fixed.
A couple screenshots. First one is new menu background showing off new artwork by Operator Grim and another one with SP character change to HU - Tertia Optio v2. I doubt I'll stick with those exact skins. I'll probably be updating them later, not sure how modern I want to get with camouflage patterns and such.
I see you're using the FPWV mod too, nice. I only discovered that upon returning to GR, and I'm loving it. Feels great to come back to my favorite FPS and have it completely revamped by a mod like that.