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Direct3d / EAX Positional Audio on Windows


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As I play Ghost Recon in a Wineskin wrapper virtual machine on Mac (which emulates Windows XP), I cannot test this, but I read here that Windows Vista or later may (partly) disable the game‘s 3d audio, and how to restore it with e.g. this.

Can anyone confirm that Ghost Recon‘s EAX positional audio is indeed broken or limited on newer Windows versions?

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Just to clarify: The theory is that 3d audio is presented as simple 2.0 stereo in newer Windows, whereas Ghost Recon‘s EAX fully supports up to 7.0 surround sound (with individual sound channels for seven external speakers).

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