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Ghost Recon "Labor of Love" Mods Contest 2012


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who's your guess for number 1 teppe?

speaking of this contest, i've got windows now, and steam will follow, any chance on getting that GR full pack still? sorry i don't mean to sound cheeky or anything.

Of course, you won it didn't you?

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Update time.

Each of the mods have been reviewed and scored, but there was a tie. I have referred it to Apex to see what he thinks, and the final decision will be announced once Apex has made the call.

:P

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Okay so I know you are all going to skip past this intro, but WELL DONE to all the entrants and CONGRATS at putting together a mod that works, and gave us some fun reviewing them, and will give Ghost Recon fans the world over fun playing them over the coming weeks, months and years!

It was really tough to put these into a winning order but we know that all the entrants will take the results in good faith and in the spirit of keeping Ghost Recon alive, which is what this is all about.

Finally before the results, major thanks to Apex for sponsoring the competition, he has done so much for the Ghost Recon scene, this was the icing on the cake, THANKS APEX.

And now the results, congrats guys.

RESULTS - IN REVERSE ORDER......
5. OPERATION X is the first mod from teppe and while it is a good attempt for a first try, ultimately it could not compete with the scale and quality of the other entries. Whilst we enjoyed the firefights and getting surprised by a jeep running up on us, this mission on it's own could not compete with the other entries.
4. RUSSIAN PLAYER is the first Ghost Recon mod ever from Chudy Picio. It lets the player take on the role of the Russians rather than the Americans. For example in mission 1 of the original campaign, at insert you lead the Ghosts up to the Russian camp before assaulting the caves looking for the Russian commander. In this Russian Player mod however, you insert at the same location as a Russian squad, making your way to an American camp, before heading off to the caves to find one of the Ghosts.
Although the characters are switched to Russians, and the weapons and vehicles are also switched, the lack of new missions left this mod feeling a little short on content. We could not help but compare this mod to Band of Brothers by Jack 57, which did actually swap the enemies and Americans totally, meaning the player started in the camp playing the Russian role, defending against the Ghosts, advancing from insert.
3. RAMBO MOD The title kind of gives it away, this small mod puts a Rambo character into Ghost Recon. This is great fun in itself, but the mod does also come with new weapons and new gametypes, making it a great little package. You can use John Rambo's tactical bow and listen to him scream as he uses the M60 machinegun. Both of the game types can be played co-op and are great fun. If you are downloading this mod, note that you will need to have the specialists unlocked to see the Rambo character. More than a laugh, this is a well put together mod that works well, we really enjoyed it.
3. REALISM ENHANCER is a small mod that makes a big difference to gameplay. It features many realistic touches, including increased sniper rifle zooming, decreased magazine capacities for certain suppressed weapons, adjusted damage depending on caliber of weapon, correct equipment labels, slight aim with pistols, and more reliable headshots and less reliable extremity shots, and projectiles have larger blast radii. There are many more tweaks that add up to make for a more realistic challenge that breaths new life into existing missions, whether it is stock missions or custom missions.
2. HU MISSIONS is actually one custom mission, but it uses a randomiser to make each attempt different, with new objectives and surprises. These are great random missions on the superb Malaysian Map from the unofficial Year of the Monkey Expansion Pack. This map is extremely difficult due to heavy foliage and poor light with the sun down and no moon. We had great fun exacting some revenge on one patrol in particular. At insert we took heavy casualties and decided that sometimes it was better to make an escape and fight another day, when the terms might be a bit more favourable. By pure chance that moment came much later in the mission thanks to a cave shortcut that eventually led us right back to the insert, but with a height advantage! With the rest of our team lying around as fallen heroes, we could see the enemy, still scoping around looking for us. With our height advantage, now up on a ledge, we soon exacted our revenge. However, no time to be complacent, as another enemy troop had come over to see what all the fuss was about, and effectively six'd us, leading to another emergency firefight. Then on to try and find the downed pilot....
We loved this mission thanks to the great custom map selection, random objective elements and true Ghost Recon, swift and silent, but deadly gameplay.

1. PROJECT NOVO is a massive effort to give Ghost Recon a fresh lease of live with rejuvenated visuals, thanks to a reworking of the games original textures. It features re-textured maps, character skins, HUD, interface and effects, trees buildings, ground, foliage, sky. The result is a fresh landscape to enjoy your favourite missions on once again. Because of it's massive scale (almost a gigabyte of files edited), and it's valiant effort to spark some life back into the old Ghost Recon, we are delighted to award the project lead, Zeealex with first prize in our Ghost Recon Modding competition 2012/13.
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Many thanks to all participants and congrats to the winners! And thank you, Rocky, for the nice words! :thumbsup:

You may have noticed that we have 2 third place winners - so there will be 2 third place prizes (Cyborg R.A.T 9) sent out!

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what...what now? Project Novo won? I am so delighted to hear that you liked it! wow! thank you guys :) I couldn't have done Project Novo without the help of the Wonderful wombat50 thanks to you buddy :)

well done to all of the other modders who got onto the figurative podium and to all those who entered, I can say myself, they are excellent!
Congrats guys!

Edited by Zeealex
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Wow, surprised and flattered! I'm glad you guys enjoyed the mission so much. Maybe I'll make another like it! Had two more YOTM maps in mind for the same treatment.

If competitions like this inspire people to produce more mods, it's a good result all round, thanks H-Hour.

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The prize should go to Alex. I would not have thought of the idea by myself.

I redid some textures but Alex added that plus re-worked effects, skins, user Interface

and anything else I can't recall at the moment.

Kudos to all that entered a mod in the contest.

Well done to all and thanks to Apex, Rocky and staff.

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Wow, such great sportsmanship here :)

Thank you Riley, your realism enhancer is a must for any GR nut.

Wombat, if that is your decision, then I thank you sincerely, I'll have to find something to repay you with at least, you did so much for the mod, i'l have to get some money together, and splash it out on getting you a thank you prezzie. :)

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Alex wrote:

getting you a thank you prezzie.
Honestly there is no need in that. :thumbsup:

Mr Fletcher's just given me an awesome idea, I'll follow up with it later ;)

@Teppe, thanks dude. 5th's not that far off the podium, you did great!

Edited by Zeealex
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