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101459

Ghost Recon Future Soldier Strong Sales

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I noticed GRN's front page news here on BluesNews last week; what's doubly surprising about this, or surprising and confounding at the same time is if the game sold so well -- why are they ending support for console patches at 1.3 when there are still substantial outstanding issues?

PC sales certainly can't be very good, or at least no where near the potential for the genre as ArmA II continues to outsell Grfus every week on Steam since the Grfus release. While this was substantially due to the popularity of the DayZ mod that is impressive for the size of the following it has, it's hardly spectacular in comparison to what's been achieved by 'AAA' PC realism titles.

:blink:

Edited by 101459

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Considering the amount of time and ultimately money that went into developing FS who's to say that it was all that profitable. The release got pushed back multiple times and from the first footage they showed, it went through a pretty drastic redesign. Their sales might have been better than expected, but I'm sure their expenses were also higher than normal as well.

From the UBI PC forums people are reporting that there aren't many people online for Coop or PvP. So I doubt sales on PC have been anything but horrid. I wouldn't be surprised if UBI seriously rethinks the idea of another PC version of GR.

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Yeah reading both ubi and gr.net forums I am really glad I did not buy this game. I will pick it up on the bargain bin or wait until it is free on Steam. So sad for my beloved GR that I have played mp since 2001.

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You got the right idea blaze.

The multiplayer PvP thing is crap frankly.

Campaign co-op is good but once you have played through the campaign solo you know whats coming, so can get tiring to say the least.

Guerilla mode with coop isnt bad either where you have to battle swarms of ai.

Other than that, graphics really rice but dont rush out as you will be disappointed unfortunately.

I thought this was going to be the game to outclass all games but frankly I prefer playing GRAW 2.

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GRFS was very bad! I waited four years. I bought the first day! I care! Very sorry! Unplayable! Full Console beat it! I look forward to beating skin patch pc! Until then, do not play a team and do not buy!

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we get it H-White, give it a rest already!

moving on, i'm actually surprised it's made strong sales. but as mentioned, strong sales does not mean it was profitable. and they are probably spending a lot of money on the distaster that is a PC version trying to get it to be more stable.

every time i saw it in games stores, it wasn't stocked.

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Rather then just assuming the obviously cynical outcomes, I wonder what it all really means as far as Ubisoft's Ghost Recon brand strategy. As MeanMF has pointed out here Ubisoft does seem to be on a cost cutting binge with respect to game production; and one has to wonder if the...illuminated choice celebrities wasn't a similar trip to the trailer park to save money -- and now cashing in with an explicit an cutoff at 1.3 for the console and perhaps 1.4 for PC isn't a similar measure to get explicit closure on the Gurfus financials...

It's a shame Gurfus has been such a mixed bag of original ideas with horrible execution, long produciton and rebooted ip that rolls with epic bug infestation, bizarre porno filth thing vs,

-- this has to have been one of the most schizophrenic game's and most pandering to be 'all things to all people', probably to include a lot of conflicting opinion at Ubisoft central.

But one has to wonder with with the likes EA promising support, expansion content, and and even announcing and dating the next two titles in the Battlefield franchise, while Ubisoft's Ghost Recon franchise message has at best been vague, and more recently outright obtuse -- what this all means for the future... It doesn't have to be bad, Ubisoft could have learned something from all of this, perhaps they'll stop fumbling with this expensive and valuable ip and give it real focus -- whatever the case the PR & Marketing out of République Ubisoft could sure use a tune up...

:unsure:

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Rather then just assuming the obviously cynical outcomes, I wonder what it all really means as far as Ubisoft's Ghost Recon brand strategy. As MeanMF has pointed out here Ubisoft does seem to be on a cost cutting binge with respect to game production; and one has to wonder if the...illuminated choice celebrities wasn't a similar trip to the trailer park to save money -- and now cashing in with an explicit an cutoff at 1.3 for the console and perhaps 1.4 for PC isn't a similar measure to get explicit closure on the Gurfus financials...

It's a shame Gurfus has been such a mixed bag of original ideas with horrible execution, long produciton and rebooted ip that rolls with epic bug infestation, bizarre porno filth thing vs,

-- this has to have been one of the most schizophrenic game's and most pandering to be 'all things to all people', probably to include a lot of conflicting opinion at Ubisoft central.

But one has to wonder with with the likes EA promising support, expansion content, and and even announcing and dating the next two titles in the Battlefield franchise, while Ubisoft's Ghost Recon franchise message has at best been vague, and more recently outright obtuse -- what this all means for the future... It doesn't have to be bad, Ubisoft could have learned something from all of this, perhaps they'll stop fumbling with this expensive and valuable ip and give it real focus -- whatever the case the PR & Marketing out of République Ubisoft could sure use a tune up...

:unsure:

this could get truly interesting for European gamers. I've spoken to the European community about if a product doesn't work as advertised. Seems kind of sad that Ubi didn't offer a demo of GR:FS. But now I do see why. Can you imagine what would happen if they had released a demo? This article about strong sales would really be a 180 degree opposite.

This is truly a huge slip up on Ubisofts part. if sales numbers miss their target, heads WILL roll up to the highest levels of Ubi.

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