Sign in to follow this  
Followers 0

having trouble with Boot texturing

5 posts in this topic

Posted

i'm trying to texture in some Magnum boots onto the ghosts, but when i come to test them, they are all weird, they all have different tones, you can see the seams and it just looks awful, a little help or advice from a good texturer would be nice, thanks. :thumbsup:

.psd here:

https://rapidshare.com/files/126713203/ica_us_rifleman_bodynuboots.psd

Share this post


Link to post
Share on other sites

Posted

Had a quick look, and i notice there is a slight light halo around the boot parts, try painting some grey/black over that and hide the bottom edge with some dust/dirt/mud which ever suets the maps best :thumbsup:

Share this post


Link to post
Share on other sites

Posted

thanks for the advice hammer :thumbsup:

Share this post


Link to post
Share on other sites

Posted

Had a look and only the toes stick out like a sore thumb.

Otherwise pretty nice.

Even the RSE textures were off some on the toe.

The sheen of the leather is what is hard to deal with their.

Basically gray/black but so many shades. Might have to go with a uniform color

on the toe and blend it in with the rest of the boot. That and what Hammer says.

I hadn't thought of adding some grungy dirt.

Share this post


Link to post
Share on other sites

Posted

thanks to you both, the boot texture is looking much better now.

now sorry to ask, would anyone be able to add Oakley Assault gloves to the .psd, or advise on how to stop them distorting like this:

ScreenShot38-1.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0