Tinker Posted August 27, 2010 Share Posted August 27, 2010 (edited) Artillery Computer - All indirect fire weapons can exploit the brand new artillery computer by selecting it in the Action Menu (default binding is the mouse wheel). The artillery computer initiates an interface where you can see your weapon, and the associated minimal and maximal ranges on the map. You may adjust your fire mode in the menu to the right and select the target area that your ordinance will strike. The display will indicate an estimated time to target; once you fire the ordinance - by clicking the 'Fire' button - the interface will track each shot. Your aim will change according to your actions once you leave the artillery computer. <object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=X6VmEyaNVOQ?fs=1&hl=en_GB"></param><param'>http://www.youtube.com/watch?v=X6VmEyaNVOQ?fs=1&hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=X6VmEyaNVOQ?fs=1&hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> Edited August 27, 2010 by Pave Low Embedded video Quote Link to comment Share on other sites More sharing options...
Parabellum Posted October 19, 2010 Share Posted October 19, 2010 The new artillery system is great, but you need to be grouped with or manning the artillery yourself to use it. If you're playing an infantry team, and calling artillery fire from a non-grouped artillery position, then you still need to do some scripting. Hopefully, that will be updated in future content. Quote Link to comment Share on other sites More sharing options...
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