pz3 Posted November 2, 2013 Author Share Posted November 2, 2013 I keep busy doing an hour here or there. Keeps things being made so eventually it gets done. Like this bridge. Almost done with it. Just need to correct some of the textures. Quote Link to comment Share on other sites More sharing options...
wombat50 Posted November 9, 2013 Share Posted November 9, 2013 (edited) Tried a different method of taking some plant speciemens photos for textures. The white sheet of card stock was leaving gray shadows that were hard to select out. Took a pocket knife, camera and an old navy blue hoodie with me. Cut some branches and put them on the hoodie laying on the ground(spread wrinkles out best I could). Took photo. Had good results using the color range tool. Almost any color of fabric would work except anything plant related. If I was real serious I'd make a frame and stretch fabric on it. Edited November 9, 2013 by wombat50 Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 9, 2013 Author Share Posted November 9, 2013 Well done there. I like seeing all these plant projects come together. IMPORTANT NOTICE TO ALL: I PZ3 am cance... disc... ok no im not. In my other spare time have created Pz3 Jr. This project will be probably done before Sabotage but.. none the less the mod must go on. I will also be trying to teach Mrs Pz3 how to mod. Whatever there is my important announcement lol. Will effect timeline surely but was excited when.she told me. Quote Link to comment Share on other sites More sharing options...
wombat50 Posted November 9, 2013 Share Posted November 9, 2013 Hey good news about Mrs Pz3. Hope you can outline some details about PZ3 Jr. at some point. Quote Link to comment Share on other sites More sharing options...
MrMoon Posted November 11, 2013 Share Posted November 11, 2013 Very nice look forward to news on this new project. Must finish mini project....almost done..must ....write...briefings...geeeeh. Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 16, 2013 Author Share Posted November 16, 2013 (edited) Did this this morining. Wasn't sure how I was going to create a spruce tree and might of been hard to explain to wombat. Actually turns out it isn't much different then any other tree. GR had always used a strange method of creating them. I like this way more. The color is off but that will be an easy fix. Edited November 16, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
wombat50 Posted November 16, 2013 Share Posted November 16, 2013 That's so much better than a stock GR spruce tree! Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 16, 2013 Author Share Posted November 16, 2013 Im starting to wonder if This level of detail in the vegitation will be worth it. It looks good but pixelated a lot. I know its because of the RSB settings so I might see if I can't use another setting. Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted November 17, 2013 Share Posted November 17, 2013 look good sir Quote Link to comment Share on other sites More sharing options...
MrMoon Posted November 18, 2013 Share Posted November 18, 2013 Its worth it mate. It looks really really good. Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 20, 2013 Author Share Posted November 20, 2013 (edited) Thanks guys progress continues. In game trial Edited November 20, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 23, 2013 Author Share Posted November 23, 2013 (edited) Finished this tonight. Will be doing more No more updates for a while Edited November 29, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
MrMoon Posted November 29, 2013 Share Posted November 29, 2013 Jaw just dropped Quote Link to comment Share on other sites More sharing options...
pz3 Posted November 30, 2013 Author Share Posted November 30, 2013 (edited) Thanks Mr Moon. Its not even in the "polishing" stage yet. Still trying to create all the geomtry that will make this level worth something Edited December 3, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
MrMoon Posted December 1, 2013 Share Posted December 1, 2013 Looks really nice mate. Looking like the first new maps for gr in a while will be beautiful Quote Link to comment Share on other sites More sharing options...
ingeloop Posted December 3, 2013 Share Posted December 3, 2013 Wow!! it's really nice to see you guys working. thumbs up for a great new mod. is there any chance for an update on the storyline/plot?? Quote Link to comment Share on other sites More sharing options...
pz3 Posted December 6, 2013 Author Share Posted December 6, 2013 Thanks Ingeloop Good and bad news for you guys... Good news, I found a great job. Bad news, It might require me to go back to Afghanistan. Afghan internet sucks. Which will effect the development no doubt. Will keep you guys posted on any changes. Until then I have a video for you all. Enjoy http://youtu.be/Hp9cPlvWzJE Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted December 6, 2013 Share Posted December 6, 2013 subscribed and spreading the word out Quote Link to comment Share on other sites More sharing options...
pz3 Posted December 10, 2013 Author Share Posted December 10, 2013 (edited) Thanks Ledanek. Hopefully with a few more talented souls this will start speeding up much faster. Edited December 11, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
MrMoon Posted December 13, 2013 Share Posted December 13, 2013 I can script and skin for you but I'm so busy I can't guarantee speedy delivery. Your mod is based in Russia though right? Ive got ###### tons of ultra modern looking Russian military I would be happy to share . Quote Link to comment Share on other sites More sharing options...
RileyFletcher_01 Posted December 13, 2013 Share Posted December 13, 2013 PM me if you have anything that needs to be done with missions or basic work in Notepad like kit, weapon, and actor files. Quote Link to comment Share on other sites More sharing options...
pz3 Posted December 14, 2013 Author Share Posted December 14, 2013 (edited) Riley, Will do! Not yet though, still working on models for the first level. Its getting closer though! Mr Moon, what is it you have exactly? Work continues, just a side note. None of these pictures / video I show you is to be expected to be the actual level. Im actually using an old version of the level to test mesh on. I am only going to say that as of today Level 1 here is only 30ish % complete. It has a very long way to go. but it sure is fun killing bad guys on it. Edited December 14, 2013 by pz3 Quote Link to comment Share on other sites More sharing options...
pz3 Posted December 15, 2013 Author Share Posted December 15, 2013 As many of you probably know. I don't have a lot of experience creating levels for GR. With that said there were still some lengering questions about what is going to work and not work. With that said.... I needed to know these things: -How Sherman levels Work? -How to utiize normals in more open spaces? -Would burning lighting into the models textures improve quality or not? -Is my workflow from concept to finish the most effecient way? Well taking a short break from the map S01 I will be answering all these questions on a mini map. Will also be playable in the mod. This mini map will be simply called. SM01 - Kill House Based on a simple military live fire kill house. It will have some exterior play as well as all the interior play. 2 Door intrances and a catwalk overlooking the killhouse. So far it has been a cake walk creating it to this point. I see no reason why it will not be finished in a week or two. Sneek Peek! Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 15, 2013 Share Posted December 15, 2013 Keep on keepin' on! Liking everything about it. Quote Link to comment Share on other sites More sharing options...
MrMoon Posted December 15, 2013 Share Posted December 15, 2013 (edited) Hi pz3 for example I have a number of characters skinned up to look like. Conscripts in klmk camo (summer) Motorized infantry in flora camo with digi flora body armor webing etc. (Summer) Vdv in digital flora camo and flektarn d camo. (summer/winter) Russian navy personel officers' sailors in black or blue fatigues. (winter) Spetsnaz in surpat camo (summer) These are the paratroopers in digi flora. Edited December 15, 2013 by MrMoon Quote Link to comment Share on other sites More sharing options...
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