mexicobob Posted May 11, 2010 Share Posted May 11, 2010 Mission: Clear the Camp Based on Gorilla's Quarry Night Mission. The troops of Colonel Santiago (fiction) are entrenched in an old disused quarry in order to reorganize after the failure of their last battle. It is imperative to prevent the return of forces, in which case we may see our strategy of compromise final assault. Your mission, should you accept it consists of 6 objectives: 1/ Secure and open the tunnel destroying the HEMTT that blocks the passage to allied troops 2/ Destroy the Mule 1 overlooking the forest 3/ Destroy the Mule 2 on the main axis 4/ Destroy the last Tank Squadron (2 tanks) 5/ Destroy Howitzer A that is pounding Juarez 6/ Destroy Howitzer B that is pounding Juarez Clear the camp of all enemy! Special Instructions: Note: The Havocs do not disappear, I suggest you destroy them to be quiet. The trird respawn point has been changed to the location of the bush just away from the stairs. Reporting crashes or issues: If you have any problems using this mission then please use the Discussion link below which will redirect you to the release thread in the Ghost Recon.net forums. You will be able to post any issues or questions there, this will help the author to respond to your problem more efficiently. Thanks goes to the beta testers: John TC02 and Bogie for help; Davros @ graw2 wiki; Ghostrecon.net; Gorilla, Anthony, Viper714 and AGB team, TAW Rahnman and TAW Zero, Taw Goose, TAW Maverick team. DOWNLOAD Quote Link to comment Share on other sites More sharing options...
aragorn777 Posted May 11, 2010 Share Posted May 11, 2010 Stupid question but I have to ask as I am too new on the forums: is this mod only for the PC version of GRAW2? Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted May 11, 2010 Share Posted May 11, 2010 Great work Bob. DOWNLOAD ENTRY ADDED aragorn777, all the missions posted in this forum are for the PC version of the game, Quote Link to comment Share on other sites More sharing options...
kaapo Posted May 14, 2010 Share Posted May 14, 2010 Hi Mexicobob. I#m a little bit confused because ther are 2 bundles in the download file: coop_gorilla_quarry_forest_v3.bundle coop_mexbob_quarry_day_v1c.bundle We was able to play coop_mexbob_quarry_day_v1c.bundle and it was great. The last hour we respawned randomly between the middle of the map and platform at the rockface. We could not identfy when and why this was happen because it was really randomly. But all in all it's a great mission. Good work Thanks for the fun Klaus&Erika (2 clients on 1 dedicated server LAN ONLY) Quote Link to comment Share on other sites More sharing options...
demonace Posted May 14, 2010 Share Posted May 14, 2010 Good map man , i really like the way you dev coop missions for graw2 at least that change of all the boring ones who just have 500 ai on them and nothin more . Keep them coming ! cheers! Quote Link to comment Share on other sites More sharing options...
mexicobob Posted May 14, 2010 Author Share Posted May 14, 2010 (edited) Hi Mexicobob. I#m a little bit confused because ther are 2 bundles in the download file: coop_gorilla_quarry_forest_v3.bundle coop_mexbob_quarry_day_v1c.bundle We was able to play coop_mexbob_quarry_day_v1c.bundle and it was great. The last hour we respawned randomly between the middle of the map and platform at the rockface. We could not identfy when and why this was happen because it was really randomly. But all in all it's a great mission. Good work Thanks for the fun Klaus&Erika (2 clients on 1 dedicated server LAN ONLY) The mission this post refers to is the new version "coop_mexbob_quarry_day_v3" which is an updated mission of the previous "v1c" DOWNLOAD LINK Bob Edited May 14, 2010 by mexicobob Quote Link to comment Share on other sites More sharing options...
mexicobob Posted May 16, 2010 Author Share Posted May 16, 2010 The last hour we respawned randomly between the middle of the map and platform at the rockface. We could not identfy when and why this was happen because it was really randomly. The cause of this is if you trigger the respawn C at the platform before the respawn at the building on the hill in the middle. Then both spawn areas are active so you will randomly pick one. Bob Quote Link to comment Share on other sites More sharing options...
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