ApexMods Posted June 2, 2010 Share Posted June 2, 2010 Thumper is back!?!?! Now that is great news for GR fans! Love your mods and can not wait to see your future work! Welcome back, Thumper! Quote Link to comment Share on other sites More sharing options...
Thumper1518 Posted June 2, 2010 Author Share Posted June 2, 2010 Been tweaking sounds and creating some new ones, but in all the mod should be ready in less than two weeks! If the Mk17SSR is based on the long barrelled version of the Mk17, configured as counter-sniper/designated marksman, then it's in there. If it's based on the airsoft version of the Mk17, then it's not going to be, due to time constraints on me. I have been playing the mod with P2-Cold Day in (you know where) and having a blast. Whoever scripted those missions deserves a cold beer, and a kick in the pants for making SP so dad-gumb hard. My F6 and F7 keys are wearing out..... I need to re-start Blood Oil after applying the v1.4 patch and the effects.xml patch from Tinker. ;-) Quote Link to comment Share on other sites More sharing options...
wombat50 Posted June 2, 2010 Share Posted June 2, 2010 Been tweaking sounds and creating some new ones, but in all the mod should be ready in less than two weeks! If the Mk17SSR is based on the long barrelled version of the Mk17, configured as counter-sniper/designated marksman, then it's in there. If it's based on the airsoft version of the Mk17, then it's not going to be, due to time constraints on me. I have been playing the mod with P2-Cold Day in (you know where) and having a blast. Whoever scripted those missions deserves a cold beer, and a kick in the pants for making SP so dad-gumb hard. My F6 and F7 keys are wearing out..... I need to re-start Blood Oil after applying the v1.4 patch and the effects.xml patch from Tinker. ;-) migryder did most and maybe all the P2 missions. Agreed excellent missions. Quote Link to comment Share on other sites More sharing options...
Rocky Posted June 4, 2010 Share Posted June 4, 2010 John is updating the download entry to the new version (Version 3) right now. V3.0 DOWNLOAD ENTRY and there is a review of this mod here for those who have not heard of it before. Quote Link to comment Share on other sites More sharing options...
Tinker Posted June 5, 2010 Share Posted June 5, 2010 Thnx Thumper Had a few firefights today, no issues at all. All looks real nice. Excellent work Tinker Quote Link to comment Share on other sites More sharing options...
ApexMods Posted June 5, 2010 Share Posted June 5, 2010 Thanks for the update, Thumper. Quote Link to comment Share on other sites More sharing options...
Vozd Posted June 6, 2010 Share Posted June 6, 2010 (edited) Thank you, sir! D/l'ing as we speak. Edited June 6, 2010 by Vozd Quote Link to comment Share on other sites More sharing options...
dboy Posted June 9, 2010 Share Posted June 9, 2010 well done, both the SCAR-H and HK417 looked outstanding. But would you mind doing Mk17 SSR too? it's not just an Mk17 LB with a longer handguard, it is something that outperforms Mk14 and Mk11 in every single way, SEALs are its biggest fanboys. I would prefer to equip my sniper with Mk17 SSR instead of Mk17 LB as well. Quote Link to comment Share on other sites More sharing options...
MarkAm_i Posted June 9, 2010 Share Posted June 9, 2010 I'll look forward to trying this out as well. Glad to hear positive things about the sounds, it's a shame when excellent work is not complemented by the sounds. Some of the DTD stuff :<( for example. Quote Link to comment Share on other sites More sharing options...
Thumper1518 Posted June 11, 2010 Author Share Posted June 11, 2010 UPDATE!! UPDATE!! UPDATE!! I found that my models were too large, so I had to re-size all of them. It took me all week. I also found an error in the SA58 Carbine GUN file, giving it 30 rounds when the mag I have in it is a 20-round one. ALSO..... I have made the Mk17SSR model in regular and -SD versions. I found the real Mk17SSR in the FNH Govt catalog,and some great reference pictures, so I made the model today and added it in the place of the Mk17DMR, which was a long barrelled plain rifle, compared the the SSR with it's Swarovski scope and specialized stock. Here are some eye-candy shots, leading off with the Mk17 group (the SSR is in the middle)... AR10 group HK417 group Knight's Armament group M14/M1a group Rocky, I will be uploading the updated version shortly and sending a PM to re-route the D/L link. Thanks to everyone for playing my mod! - Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted June 11, 2010 Share Posted June 11, 2010 Version v3.0a has been added to the download entry. V3.0a DOWNLOAD ENTRY Quote Link to comment Share on other sites More sharing options...
Vozd Posted June 12, 2010 Share Posted June 12, 2010 This is simply amazing... Quote Link to comment Share on other sites More sharing options...
ApexMods Posted June 12, 2010 Share Posted June 12, 2010 Downloading now... Quote Link to comment Share on other sites More sharing options...
dboy Posted June 12, 2010 Share Posted June 12, 2010 Thanks a lot! Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted June 12, 2010 Share Posted June 12, 2010 Great stuff Thumper. Thanks for puttin in the work. Quote Link to comment Share on other sites More sharing options...
Thumper1518 Posted June 13, 2010 Author Share Posted June 13, 2010 OK, I'm obvious still making noob mistakes: I didn't update the Mk17 SSR .gun files to point to the correct .qob files (I left them pointing at the Mk17 LB files - doh!), so I have (yet again) uploaded a new version of the mod that corrects this goof - 7.62mm Mod v3.0b. I PM'd the powers that be and hopefully they will update the D/L link and not get too mad at me. -Thumper1518 Quote Link to comment Share on other sites More sharing options...
migryder Posted June 13, 2010 Share Posted June 13, 2010 Been tweaking sounds and creating some new ones, but in all the mod should be ready in less than two weeks! If the Mk17SSR is based on the long barrelled version of the Mk17, configured as counter-sniper/designated marksman, then it's in there. If it's based on the airsoft version of the Mk17, then it's not going to be, due to time constraints on me. I have been playing the mod with P2-Cold Day in (you know where) and having a blast. Whoever scripted those missions deserves a cold beer, and a kick in the pants for making SP so dad-gumb hard. My F6 and F7 keys are wearing out..... I need to re-start Blood Oil after applying the v1.4 patch and the effects.xml patch from Tinker. ;-) migryder did most and maybe all the P2 missions. Agreed excellent missions. hey glad ya like P2 Thumper, I think already have a good idea of your take on it wombat he he - hey Thumper, maybe you could hook up with wombat and the Night Hawks for a round of coop play of that mod...if I can get GR to work on my Win 7 machine I might join in the frey too...yea I scripted the missions for it and Phlookian provided the bells n whistles that were used as part of those scripts...I'll at least have to crank up my old machine and give it a go with your mod or/and Blood Oil...enjoyP2. mig Quote Link to comment Share on other sites More sharing options...
Tinker Posted June 13, 2010 Share Posted June 13, 2010 Adds a note: This mod will be used in an upcoming Unofficial Expansion Pack for the Ghosts equipment. More about that next week... Awaits latest version. Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted June 13, 2010 Share Posted June 13, 2010 Wait no longer Tinker, Version 3.0b has now been added to the download entry. V3.0b DOWNLOAD ENTRY Quote Link to comment Share on other sites More sharing options...
ApexMods Posted June 13, 2010 Share Posted June 13, 2010 This mod will be used in an upcoming Unofficial Expansion Pack for the Ghosts equipment. More about that next week... :'> I just love the GR modding community! Long live Ghost Recon! Quote Link to comment Share on other sites More sharing options...
Vozd Posted June 15, 2010 Share Posted June 15, 2010 This mod will be used in an upcoming Unofficial Expansion Pack for the Ghosts equipment. More about that next week... :'> I just love the GR modding community! Long live Ghost Recon! I second that. Good game made excellent - thanks to moders. V3.0b, here I come! Quote Link to comment Share on other sites More sharing options...
Thumper1518 Posted June 28, 2010 Author Share Posted June 28, 2010 OK, folks. I have made a bunch of new fixes to small issues I found, and I added some new things. I added FN's Mk13 grenade launcher, and created an HEDP type of 40mm grenade. I also added an Elcan sight to the Mk48Mod1 and the M240, and reticles for them. I sent JohnTC02 a copy of the new link for the file. Sorry to keep changing things, but it couldn't be helped. Enjoy! Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted June 28, 2010 Share Posted June 28, 2010 Version v3.1 has been added to the download entry. V3.1 DOWNLOAD ENTRY Quote Link to comment Share on other sites More sharing options...
epabella Posted October 28, 2010 Share Posted October 28, 2010 i've been away from the forum so long but so nice to have the master of the 7.62 mod modding again. i refuse to play the game without thumper's sr25ksd! gonna download version 3.1 now - can't wait!!!! Quote Link to comment Share on other sites More sharing options...
SKIP Posted January 4, 2013 Share Posted January 4, 2013 Great mod, when a 5.56mm mod? Quote Link to comment Share on other sites More sharing options...
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