Digger Posted November 30, 2009 Share Posted November 30, 2009 Ok here it is. There are 2 version in the bundle. 1st has mines enabled, 2nd the mines are there but can only be blown by being shot. Hope that satisfies everyones tastes for mines. In 3 weeks of the latest version the only errors seems to be either with brettzies or graw itself so I am calling this one done and moving on to the others I have started. DOWNLOAD Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted November 30, 2009 Share Posted November 30, 2009 Great Work Digger, looking forward to more missions from you. DOWNLOAD ENTRY ADDED Quote Link to comment Share on other sites More sharing options...
Rocky Posted November 30, 2009 Share Posted November 30, 2009 Nice one Digger, I racked up a 3 figure kill count in no time No issues either. Quote Link to comment Share on other sites More sharing options...
Nexus6 Posted November 30, 2009 Share Posted November 30, 2009 Digger if possible, could you provide a short sitrep for the mission and it's objectives. How many enemy AI did you use for the map? Great job on your first mission map. Keep 'em coming. Quote Link to comment Share on other sites More sharing options...
davros Posted December 1, 2009 Share Posted December 1, 2009 Outstanding Digger. Like the idea of catering to all tastes Agree it's good to have a bit of a story/intro./overview so people know what they are getting themselves into. Well done and looking forward to many more! PS...on reflection, how did you find the mission creation overall...be interested in your thoughts. Dav Quote Link to comment Share on other sites More sharing options...
Digger Posted December 1, 2009 Author Share Posted December 1, 2009 Will add a story line etc to the next one, as for that one I am leaving it alone due to it never being complete otherwise. As for the creation, I was familiar with making maps in graw1 so it was more about learning the changes in graw2. Not fond of having to learn 3ds max though to avoid using the same terrains over and over again. The wiki was a huge help aswell as keeping the pdf print off I did handy. Overall though I must say the lack of any substantial amount of ai sucks as I like to make it as hard as possable for me and the friends that play with me to stay alive more then 10 sec. Thanks for all the input and help, I am sure I will have lots more questions once I finish placing props and stuff in the one I am putting most of my efforts into now. Quote Link to comment Share on other sites More sharing options...
Nexus6 Posted December 1, 2009 Share Posted December 1, 2009 Digger, how does something like this sound for the mission sitrep, Held up in an underground location is the Maj. He has knowledge of our latest missile technology on a stolen laptop, so he must not escape. You must eliminate him and secure the laptop. You will also need to destroy all air defenses and armored vehicles before you can extract. This won't be an easy mission Ghosts so good luck, the US is depending on you to stop the Maj from using the missile technology to build and deliver WMDs. Hope this helps Nex Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted December 1, 2009 Share Posted December 1, 2009 Digger, if you like the storyline that Nexus has come up with I can add it to the description for your mission in the downloads section. If that's ok with you Nexus? Quote Link to comment Share on other sites More sharing options...
Nexus6 Posted December 1, 2009 Share Posted December 1, 2009 If Digger's ok with it, so am I. Quote Link to comment Share on other sites More sharing options...
Digger Posted December 1, 2009 Author Share Posted December 1, 2009 Gof or it. add, modify, etc. Its all ok with me. Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted December 1, 2009 Share Posted December 1, 2009 I have added the storyline that Nexus posted above to your mission in the downloads section. You can check it out using the link in the first two posts. Quote Link to comment Share on other sites More sharing options...
porterslug Posted December 7, 2009 Share Posted December 7, 2009 Found one missed issue, maybe only relevant for ppl without physx... Tue Dec 08 00:53:10 2009 Crash in application version: 30899.3048 Unhandled exception - access violation C STACK: PhysXCore (???) : NxCreateCoreSDK ??? (???) : ??? ??? (???) : ??? PhysXCore (???) : NxCreateCoreSDK ??? (???) : ??? Renderer: normal Physics : threaded That happens if someone shots the one (maybe more) gastank/gasbottle in the damaged house/shack near the fenced entrance... (there the message with the "TAW-Boys" appears) I will try to add a screenshot the next days... Greetz porter Quote Link to comment Share on other sites More sharing options...
Digger Posted December 8, 2009 Author Share Posted December 8, 2009 I don't run a physix either, never have seen that one before, but I do play the map often and never has it crashed on me. Quote Link to comment Share on other sites More sharing options...
porterslug Posted December 8, 2009 Share Posted December 8, 2009 I don't run a physix either, never have seen that one before, but I do play the map often and never has it crashed on me. Thats not the reason... The prob it uses is for physx... and if u dont have one and the graphics are to tense the game crashes... thats it... Happend to me and my mate twix... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.