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ZJJ, 14 May 2007
Posted 14 May 2007
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Posted 15 May 2007
Great screenshots , my brother inlaw and his dad purchased the PS3 together, they have it connected to a 32"? or 40"? hd widescreen they say the console is awesome ( i might go check it out sometime). I like the 005 screenshot , that must be the AGEIA physX API software at work with the explosion / smoke / dust fx, and physX API certainly looks great in the XBOX360 version too, i think the death animation in GRAW2 360 are very well done. Hope GRIN do a good job with the physX API / hardware in the PC version.
EDIT: I got it wrong with regards to PhysX API used in the PS3 GRAW.
Looks like a pretty nice port. Anybody notice the weird rim lights they slapped on everyone, though? Shot 04 shows it really well, that wasn't in the 360 version, was it? I guess stuff didn't look garish and NEXT GEN enough for the ps3, so they had to copy Modern Combat's strange stylistic decisions.
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