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Sniper Cannon Mod - Anti-materiel weapons


thales100

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Just a question... has anyone ever made a Milan AT weapon? Not quite sure how it might work - maybe like a carryable pob, only activatable in prone position?* - but that'd be just slightly kool. Remember firing one of those for real in Germany on a PO visit to one of the BAOR infantry regiments... helluva good fun...

Theo

* like cobaka's stationary rpg? - maybe? - never seen it, but mentioned in the cobaka thread -

Edited by TheoRetiKule
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Another anti tank weapon added, the Carl Gustav 84mm anti tank / anti personnel recoilless rifle. :o=

Custom reticles, projectile and firing sound too.

The specialists gonna be ready for a great combat against heavy armour, hehehe ...

carl1zu4.jpg

carl2pt3.jpg

Edited by thales100
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Ive added the Eryx, anti tank missile launcher. One weapon, two versions, one simple and another complete, including a tripod.

This second version will have a better zoom in game, and better accuracy, but just on prone position.

The first version, without the tripod, can be fired also on stand and crouch positions with good accuracy.

eryx1tt6.jpg

eryx2xs7.jpg

Ive also added the Nlaw.

2bj5.jpg

nlaw2ab7.jpg

New firing sounds, new projectiles and custom reticles were included too.

:rocket:

Edited by thales100
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Another anti tank weapon added, the SMAW. :rocket:

smaw2cf5.jpg

smaw3kt9.jpg

New firing sound, etc ....

So, till now, these will be the anti tank missile launchers in the patch, including the RPG-7s.

All weps with new and unique firing sounds, projectiles and custom reticles.

Weapon and projectile models by me, except the two RPGs.

-RPG-7 (weapon and projectile models by JLW)

-RPG-7 TBG (weapon and projectile models by Earl)

-Javelin

-Predator SRAW

-Carl Gustav 84mm

-Eryx - 2 versions

-NLaw

-SMAW

:rocket: Bring on the tanks !

Edited by thales100
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Another anti tank weapon added, the Armbrust 67mm. This recoilless weapon will be in P2 too, the great incoming mod by Migryder and Phlookian. :thumbsup:

armbrustav3.jpg

And, last but not least :yawn: , two weapons: the SMAW-D (with Bunker Defeat Munition), wont kill tanks, but will certainly make holes like this (credits for the screenshot to Phlookian, from P2 mod, this was the best sc i could use). :thumbsup: This missile launcher will kill jeeps, trucks, destroyable objects, can blast soldiers behind walls, with a big damage through walls, and limited blast radius.

smawd2dy2.jpg

smawdao4.jpg

UpdateWarehouse.jpg

And the Stinger FIM-92A, to make some chopper missions more interesting.

stingercr0.jpg

Each launcher has a new firing sound, new projectile and custom reticle.

:rocket:

Edited by thales100
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So, here its the updated list of all new missile launchers included in the patch :

-Javelin

-Predator SRAW

-Carl Gustav 84mm

-Eryx (2 versions)

-NLAW

-SMAW

-Armbrust 67mm

-SMAW-D

-Stinger FIM-92A

Each weapon has its own firing sound, projectile and reticle. Ill include later new screenshots of all weps.

I can share with other modders any of the launchers, including firing sounds, etc... The only requirement is to have an active topic about the mod here in GR.NET. Contact me by PM if you are interested.

Now i have a Kornet to finish, hehehe ...

:rocket:

Edited by thales100
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"Now i have a Kornet to finish, hehehe ..." to be manned and fired at you...hehe

mig :ph34r:

LOL, i think this one gonna be a real killer in P2 eh ... :D

This is a russian stationary anti tank missile launcher that will be used in P2.

kornetkrs2.jpg

Edited by thales100
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No, there will be no minigun in the Patch.

You can find some in other mods, like here http://files.3dretreat.com/file.asp?fileid=376 .

These will be the new weapons:

-Barrett XM-109 25mm

-Flamethrower

-RPG-7

-RPG-7 TBG

-H&K GMG

-Javelin

-Predator SRAW

-Carl Gustav 84mm

-Eryx (2 versions)

-NLAW

-SMAW

-Armbrust 67mm

-SMAW-D

-Stinger FIM-92A

-M-47 Dragon

dragongt0.jpg

-Matador SRAAW

matadorhg8.jpg

Edited by thales100
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