RatoN Posted April 2, 2006 Share Posted April 2, 2006 (edited) Ok so, this episode of GR takes place in the City of Mexico and nearby villages. In that city, there are trees and plants. My question is how many models of trees and plants are there? Why? Well, many of us would like to make jungle maps with the game editor without having to make trees models because many of us mappers don’t know how to mod, and even if we learn how to mod, it is a lot of work, and I’m lazy. So Invaders, do you think that there are enough kinds of vegetation models with the editor to attempt a jungle map when we get AW? Edit: And I know… No question about modding. What I’m asking is, if they think that there is sufficient models to make a jungle map with them. k? Edited April 2, 2006 by RatoN Quote Link to comment Share on other sites More sharing options...
zwitherow Posted April 2, 2006 Share Posted April 2, 2006 (edited) i wouldn't count on it. well, maybe a concrete jungle Edited April 2, 2006 by zwitherow Quote Link to comment Share on other sites More sharing options...
desertranger12 Posted April 2, 2006 Share Posted April 2, 2006 Ok so, this episode of GR takes place in the City of Mexico and nearby villages. In that city, there are trees and plants. My question is how many models of trees and plants are there? Why? Well, many of us would like to make jungle maps with the game editor without having to make trees models because many of us mappers don’t know how to mod, and even if we learn how to mod, it is a lot of work, and I’m lazy. So Invaders, do you think that there are enough kinds of vegetation models with the editor to attempt a jungle map when we get AW? Edit: And I know… No question about modding. What I’m asking is, if they think that there is sufficient models to make a jungle map with them. k? ← even if there was, it would be the wrong kind of vegetation, unless you want a jungle full of palm trees... Quote Link to comment Share on other sites More sharing options...
Colin Posted April 2, 2006 Share Posted April 2, 2006 It will take a couple of years yer go for it Sorry could not resist, I would say if memory lets me, 20 30 tress various shapes, but they are angled differently too. That only represented a small part of the City though. Quote Link to comment Share on other sites More sharing options...
desertranger12 Posted April 2, 2006 Share Posted April 2, 2006 go work on that report colin... Quote Link to comment Share on other sites More sharing options...
Colin Posted April 2, 2006 Share Posted April 2, 2006 Yep as we speak, Quote Link to comment Share on other sites More sharing options...
desertranger12 Posted April 2, 2006 Share Posted April 2, 2006 awesome! how close to finishing? Quote Link to comment Share on other sites More sharing options...
Whistle Posted April 3, 2006 Share Posted April 3, 2006 hopefully in 5 seconds. Quote Link to comment Share on other sites More sharing options...
unwritt3n Posted April 3, 2006 Share Posted April 3, 2006 report done yet..? lol Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted April 3, 2006 Share Posted April 3, 2006 i think there are a number of areas not yet seen in GRAW pc, and i am sure there would be enuff tree types to create a jungle. Quote Link to comment Share on other sites More sharing options...
GRT Posted April 3, 2006 Share Posted April 3, 2006 Well, many of us would like to make jungle maps with the game editor without having to make trees models because many of us mappers don’t know how to mod, and even if we learn how to mod, it is a lot of work, and I’m lazy. ← How could you call yourself a mapper if you cant make a tree? If your lazy to make models for a mod then it isnt for you. Im just really confused by that statement, thats one thing i hate about other games that have a game mapper becuase you get people that make maps by piecing old stuff together and cant work to make new stuff. Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted April 3, 2006 Share Posted April 3, 2006 deal with it GRT - just cos u can make an object duznt mean you can make a good map, and vice versa. Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted April 3, 2006 Share Posted April 3, 2006 i wouldn't count on it. well, maybe a concrete jungle ← Yeah, what was once a sequoia is now a tenement, ha. Quote Link to comment Share on other sites More sharing options...
Deosl Posted April 3, 2006 Share Posted April 3, 2006 Theres some jungle/forest action in this picture: http://www.ghostrecon.com/ss/GRAW_PC_SP_231.jpg Quote Link to comment Share on other sites More sharing options...
Toniezz Posted April 3, 2006 Share Posted April 3, 2006 Well, many of us would like to make jungle maps with the game editor without having to make trees models because many of us mappers don’t know how to mod, and even if we learn how to mod, it is a lot of work, and I’m lazy.←How could you call yourself a mapper if you cant make a tree? If your lazy to make models for a mod then it isnt for you. Im just really confused by that statement, thats one thing i hate about other games that have a game mapper becuase you get people that make maps by piecing old stuff together and cant work to make new stuff.←Well, I would say let everybody be good at their own turf. If you are good with making new objects and 'total conversion' mods, please do so. People who just 're-map/customize' ("mappers") existing maps and objects to create a new map/ mission, please do so. Both ways GR1 has great mods! On both sides there there is the chance the created mod is not good at all. Why ask from somebody who can create superb 'customized' mods/missions to go and spend a lot of time creating new objects like trees? Bottom line, do the thing where you are good at and please don't start name calling people who doesn't have the same skills you do. Everybody has his/her own specialties. Peace Ya'll Quote Link to comment Share on other sites More sharing options...
buddhiraja73 Posted April 3, 2006 Share Posted April 3, 2006 There might be sufficient types of trees but it's the bushes, shrubs and undergrowth that will create a problem, while creating a jungle-type map. Without any undergrowth, jungles look unnatural. Quote Link to comment Share on other sites More sharing options...
SpecOps.Briggs Posted April 3, 2006 Share Posted April 3, 2006 Theres some jungle/forest action in this picture: http://www.ghostrecon.com/ss/GRAW_PC_SP_231.jpg ← Looks very eerie. Good hunting grounds me thinks. Quote Link to comment Share on other sites More sharing options...
Toniezz Posted April 3, 2006 Share Posted April 3, 2006 Since the XBox 360 and PC versions do share the storyline, probably the pc will have the same multiplayer campaign. There the ghosts go to Niguragua which has some more vegetation in the maps (see the >>XBox multiplayer trailer<<). But still, we just have to wait and see I guess . Cheer'zz. Quote Link to comment Share on other sites More sharing options...
FA sear Posted April 3, 2006 Share Posted April 3, 2006 Bottom line, do the thing where you are good at and please don't start name calling people who doesn't have the same skills you do. Everybody has his/her own specialties. Peace Ya'll ← Exactly. Well said. Quote Link to comment Share on other sites More sharing options...
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