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Showing results for tags 'ai'.
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Hi everyone, I came across a presentation given by the AI lead for Splinter Cell: Blacklist. Plenty of cool behind the scenes info. Here it is for you viewing pleasure!
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glitch Mid-Air Swimming Glitch?
TwistedNutBlast posted a topic in GR: Wildlands - General Discussion
Has anyone else gotten a glitch, where the AI swims in mid-air or on land? The AI can bee seem glitching here at the 5:00 and 5:30 mark: https://www.youtube.com/watch?v=q9ASJiUGRPk -
Another thing Ubisoft doesn't appear to be 'talking about ' much is Wildlands AI. I hope that like coop seeming to be quick and dirty solution to address Ubisoft's apparent refusal to do anything about the horrible networking, cms, and mms middleware the company has strapped it's games to for the last decade -- that the 'Drug Cartel' theme is not a similar cover for the same old, poorly executed, ghetto path-node AI that seems to roll little more then 'zerging ' zombie robots. It will be a real eye-roller if Ubisoft rolls a 'zombie dlc expansion ' -- if they go that far with the derivative, copy-cat dreck they might as well try to trademark 'Santa Muerta' cartel zombie religion: Tom Clancy's Santa Muerta Zombie Apocalypse™ Deluxe Edition With Fashion Barbie Apocalypse Character Customization Pack...
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Hi friends, playing Grecon standalone and re-installed but always had this complain that there are no mods among the massive list that provides a good patching/tweaking to Grecon's current AI making it more realistic, intelligent and obviously the effects are applied on enemies as well the fellow troops. I have a request can any one recommend AI mods that tweak and scale their (enemy + friendly) perceptiveness to a whole new interesting and challenging state. I do not require huge TC's and unofficial campaigns to work the AI but small or relevant mods that only tweak original Grecon's AI for better!! Thanks a lot for your time to read and looking forward for cool suggestions
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Im about to buy ghost recon future soldier for the sole purpose of playing two player co-op with a friend. I know the game supports up to four player co-op but there will be only two of us. My question is - Will one of us have to control the additional AI's positioning? I was a huge fan of Rainbow Six Vegas but Vegas 2 was ruined by one of the co-op players having to concentrate on the AI's while the other co-op player felt like a spare part. Thank you in advance for any answers, much appreciated
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