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Found 8 results

  1. 2019 Sniper pvp as the sentinel with some friends.
  2. The friendly folks over at Ghost Recon Hideout are carrying the torch for Tom Clancy's Ghost Recon online multiplayer, with a whole list of active game servers, including in-game voice communication, and accompanied by player forums to chat about the game, and life in general. Meet up for friendly co-op games or PvP/TvT battles, and take part in tournaments and other special events. I urge you to join the GR Hideout Discord and jump back into the fun of Ghost Recon multiplayer! Long live Ghost Recon!
  3. Hey yall. I set up an event. Were gonna try to get as many people as we can to come. We could always use more people. So if you want more info. Join my discord or check out the site calendar https://discord.gg/kd2aRzp
  4. Cosmo_kramer666

    PS4 PvP squad

    Looking to join a squad or start one. None of my friends really play this and it sucks when you run into a squad playing with randoms. Reply with your gamertag or add me! Cosmo_kramer666 (Prestige 7, usually run drone classes)
  5. Looking for other Ghostwar fan-addicts to join my squad and play some quick play or ranked. ADD Blakereid64 . let me know its for GR when you send friend request.
  6. Why are there buildings in the maps for us to take cover in if they dont provide any cover at all?? I hide behind rocks, they shoot through the rocks, I hide in buildings and they dont even need to go into the buildings, they just spray the walls and get me, if we arent able to take cover, just remove it all together and put us all in a flat field and give us rocks to throw at each other, I waited damn near 7 months for this pvp and have really been let down, yet if I am using a sniper rifle and shoot at someone and my bullet hits a leaf in front of me it gives me the same animation it would if I shot at the ground, something is a little backwards here.. How does Ubisoft mess things like this up? you guys have been in the business a long time, and continue to let people down.. Fix it..
  7. PvP Game mode Decryption - Attacking team must Infiltrate the enemy outpost Decrypt The Enemy Laptop and Escape with the thumb drive . Decryption takes about 15 seconds to complete. After you retrieve the thumb drive the attacking team must fall back to their operating base which will win them the game. Whoever has the thumb drive Is tagged every 15 seconds on the defending team's HUD. If the defending team cannot defend the Intel they must kill whoever has the thumb drive and corrupt the thumb drive files . If the carrier is killed The attacking team needs to recover the thumb drive from his body and continue to fall back to base. Time Limit 10 Minutes . Each team has a small supply of vehicles to pursue and transverse . These vehicles do not respawn and are finite. The time limit if reached and the attacking team hasn't returned to their fob or the defending team hasn't corrupted the files will result in a Stale Mate. This isn't only my idea for a game mode but I believe that this is very similar to what the confirmed game mode is. The player count is 4v4 to allow for small tactical squad fights.  https://youtu.be/ZrwnuRxYNoI
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