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Striker-1991

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About Striker-1991

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    Scout - 2nd Class
  • Birthday 10/02/1971

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    Thuringia - Germany

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  1. Striker-1991

    More Gameplay Videos popping up on YT

    Some "serious" gameplay to watch
  2. Same mission from the E3 show but different group and gameplay. We see some healing and stuff. Bullet hits on the player must have been reduced massively for the demo purpose. He died from a car crash but not from 20 rounds
  3. Striker-1991

    Hands on gameplay

    I went undercover to raise my offspring Yea 10 years passed by, I checked my last post before the one in this thread and it was June 2006. You did a great job there with managing a forum and keeping posts and user data alive over that long period!
  4. Striker-1991

    Hands on gameplay

    Here is a longer (uncut) version of the gameplay with less video compression artifacts. My first post in the forum since 10 years, lol, bear with me if it was already covered.
  5. you can, MS did Apple did and lots of companies also, check the facts please ... EDIT: NOX, stop that political statements, it won't help you Diesel itself no, Diesel in combination with another word like DieselEngine, yes. trade mark info for DieselEngine
  6. you can't register a mark for a common word like Diesel in europe But there are countries that allow that! Registering common words like apple ore windows So there is no chance to get them also finish people are dangerous (look on the pic).
  7. This info is not from the GRIN Diesel engine I think. It's from Inmar Software diesel engine. An engine mainly for mobile devices and they are from Finland.
  8. Striker-1991

    Eurovision Song Contest

    The biggest problem is they take our money to make this crap every year and btw. Lordi, you can't call that metal maybe non innovative soft like lead metal
  9. Striker-1991

    A couple of co-op quirks

    The invalid CD Key message still happens with the 1.06 after the end of the mission. You have to recreate your server.
  10. Striker-1991

    irreconcilable differences

    I thought the internet was created by scientists from CERN, in Switzerland? Off topic, but to be correct the Internet was created from the ARPANET a US defense project. What you mean is the WWW. The World Wide Web was created at the CERN by Tim Berners-Lee a british computer scientist. So very international as it should be.
  11. Striker-1991

    Is adding more players to Coop possible?

    I stopped working on it until I get the full game. Still waiting for the package .
  12. Striker-1991

    best way to design a FPS game is these days

    I fully understand your point. I think we had lesser flaming here in the boards with all the MP modes in a separate patch after the release like in HL2. SP is/was what make the money for GR and GRAW, modding keep the game alive. For the game modes I like to play with mates against AI. Why? It's because not trouble with cheating, AI use some known tactics, real people tend to do things in games they never do in RL. Like suicide attacks, intentional TK's ... Ok, in a trained squad against another trained it makes sense, but I'm playing for fun and try to relax I'm not playing professional.
  13. Striker-1991

    best way to design a FPS game is these days

    Great post Brettzies, GRAW should be a SP + COOP game in the first place. Then as a patch a MP addon like Valve did with HL2. The time for the DOM mode should have gone too the COOP network play, but it's to late now . Btw. I played [GR] 99% in SP or team COOP for years. So beat me MP folks because in your eyes I'm not understanding what [GR] was
  14. Striker-1991

    Multi-threaded for dual CPUs?

    As Logos said, these patches have nothing to do with coded multithreading, just special by the compiler optimized versions esp. for the Intel HT CPU's. This is low level stuff. If you have to deal with multiple threads they can be really helpful but also they could bite you in the ######. Debugging is not really funny because of the parallel running code. Also you have to consider which processes run parallel in a game? There are mostly ai calculations that can be parallelised and some of the physics stuff. But all these must be syncronized because most of them depending on each other.
  15. Striker-1991

    Multi-threaded for dual CPUs?

    With the current PC hardware (<10% of gamers pc have dual core or SMP) enabling MT would be a drawback for all the single core systems. Dealing with threads is not simply splitting the coumputing power in a linear way, a dual core is not twice as fast as a single core. You have to create threads for functionality that can be parallelised. And you have to synchronize them. Doing all this on a single core/cpu will slow down the game. So this is a benefit for a few people and a drawback for the most people now. If more people having dual or multicore this will change.
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