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wombat50

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Everything posted by wombat50

  1. wombat50

    M10 - Fever Claw

    Super_Criquet, Try it in a private message. At one time there was a quota but Rocky is the one to ask. If that fails I will send you my email address. -Don
  2. wombat50

    M10 - Fever Claw

    I get the same message today. I am not sure what is going on. I am sure you don't have to stay connected to the forum. It is possible you have uploaded more then your quota of files to gr.net forums. Rocky will know.
  3. wombat50

    M10 - Fever Claw

    Get a pop-up saying: Sorry, there is a problem This attachment is not available.
  4. wombat50

    Transfer of actors

    To be clear, you want to make Papashvili a Ghost that you can play?
  5. wombat50

    Transfer of actors

    If you have Desert Siege and Island Thunder those characters should appear in Igor. To import characters the needed files are: -Character files, and there are three for each character, .chr, . a_chr, .b_chr -Actor. .atr -the body and face textures, .rsb The texture names can be found in the .chr file using Mike Schell's Skinner in the Download Section: Ghost Recon Skinner ...and I am probably forgetting something.
  6. wombat50

    [Resolved] Software Igor in Ghost Recon

    Not sure. My guess it is a Marine character found in MP2/character/allied folder. I can't find a .atr file for them and they don't show in Igor under actors. Maybe they need .atr files made? edit: Found them they are listed as c03_air_crew_1b.atr and c03_air_crew_1a.atr in Igor Or it could be a character made solely for the video.
  7. wombat50

    Life Hacks

    Never thought to use PAM on a snow shovel.
  8. wombat50

    [Resolved] Software Igor in Ghost Recon

    Glad you got it working.
  9. That is so cool that you tracked down the offending update. Kudos to you!
  10. wombat50

    [Resolved] Software Igor in Ghost Recon

    The .txt file is something I copied years ago from the gr.net forums. I don't remember who wrote it. Importing a weapon into your mod has many steps. I suggest making a small mod for testing and when you get it working you can add the files to your larger mod. gun files.txt This is an example of a test mod importing a weapon and it has a readme file for explanation. sniper_wood Mod.rar
  11. wombat50

    [Resolved] Software Igor in Ghost Recon

    I can put a "plan". Making plans for team Recruit, such as stance, movement ROE seems to have no effect. I think hostage behavior is set. They will follow whoever bumps them and mimic their stance and speed. Do you have to assign a zone? You can test hostage behavior by doing it in the Startup block with no zone. I think it would work but you will have to try it. OK I tried and it does work. I put this line in the Startup block: Set all members of Team Recruits to hostage behavior. Can I deliver the tanks via the notepad? Maybe but I think Igor would be a much easier and the quickest way. I think it would be difficult to give them a path and set their speed. Somethings are easier in Notepad but not in every case. Recapitulatif : Group: <Default> Comment: Hostage On Trigger Event: ProximityPlatoon A member of player platoon is within 4 meter(s) of Zone Recruit. platoon : player platoon (Why ? Not "Platoon Recruits") The player platoon are you and the Ghosts. It might work with recruits activating themselves as hostages but you will have to try it. location : Zone Recruit (Name of the zone. Ok.) Range : lit. number 4 (4 for 4 meters ? Ok. ) Yes it is meters Responses: Set all members of Team Recruits to hostage behavior. Important point : Do you have to launch an original mission to Igor to make this type of modification? You can start with only the environment(.env file). Open Igor, from Edit at the top select map. Click on Environment and navigate to the map folder you want to make a mission on and select the .env file. When you press OK at the bottom of the window the map will open in Igor. The script will be empty when you select Script>Edit. You will have to script the player platoon for a start. Basic Igor Guide(part 1) IgorScripting.txt
  12. wombat50

    [Resolved] Software Igor in Ghost Recon

    I kept getting crashes trying to activate hostages with papashs_invasion.mis. So I took the original M01_Caves and renamed it super_criquet.mis Doing so allowed making the team of recruits hostages. I did not add the tanks but I don't think that was the cause of the papashs_invasion.mis crashing. I think the tanks are a good idea. Group: <Default> Comment: Hostage On Trigger Event: A member of player platoon is within 4 meter(s) of Zone Recruit. Responses: Set all members of Team Recruits to hostage behavior. I tried it and the recruits don't keep a formation like the Ghosts. They run together in a bunch and not sure if they take cover. You will have to see for yourself. super_criquet.mis
  13. wombat50

    [Resolved] Software Igor in Ghost Recon

    I am not an expert scripter so I'm not able to answer most questions about making missions. Search in the GR Mission Modding forum about Groups. Do you have the Advanced_Igor_Guide(part2).pdf. ? It probably explains Groups. I think you are right, a Group must be called in the script. Link for Advanced Igor Guide: https://www.mediafire.com/file/3l7livesfvknzuf/Advanced_Igor_Guide(part2).pdf/file
  14. wombat50

    [Resolved] Software Igor in Ghost Recon

    Downloaded papashs_invasion.mis Are you using any mods besides Desert Siege and Island Thunder?
  15. wombat50

    [Resolved] Software Igor in Ghost Recon

    Si Chrome traduit la page, je la laisserai en anglais. If I understand the question, to be awarded a hero character a person must complete the mission so they are linked. In Igor to my knowledge there is not a limit on Groups created in the script. There is a limit on how many objects can be placed on the map such as actors and vehicles and other things that count as objects. I'm not sure what those other things are. 😊 The size in kb of the .mis file makes a difference too. If the size is more then 150 kb the mission can be unstable in Igor or the game. Someone probably knows the limit in kb's better then I do. The ikeCrash.log is usually of no help. I don't think anyone truly understood one. But the ike.log is the one that can be of help. If you have a crash in GR or Igor always look at it before restarting the game or Igor. GR will start a new ike.log after a crash and the game or Igor is restarted. I checked by opening Igor and it will write to the ike.log. Now it is not always helpful but many times it is. Sometimes the ike.log will refer to a missing light_halo effect but this is a false reading as that reference is in many ike.logs Not all errors in the ike.log will make GR crash. Well done on getting the hostages to work. And I'm still impressed with the translation of English to French in Igor!
  16. wombat50

    [Resolved] Software Igor in Ghost Recon

    VĂ©rifiez votre ike.log (pas IkeCrash.log) pour les erreurs avant de redĂ©marrer Igor. Je pense qu'Igor Ă©crit Ă©galement des erreurs dans le ike.log. Peut-ĂȘtre avez-vous besoin d'activer un mod dont vous appelez un acteur? J'utilise FireFox pour mon navigateur, c'est pourquoi il n'a pas Ă©tĂ© traduit sur GR.net Check your ike.log(not IkeCrash.log) for errors before you restart Igor. I think Igor writes errors to the ike.log too. Maybe you need to activate a mod that you are calling an actor from?
  17. wombat50

    [Resolved] Software Igor in Ghost Recon

    Chris, veuillez utiliser Google Translate. From M04 Village: Group: <Default> Comment: Init Trigger Event: The simulation is starting. Responses: Set mission end timer to expire in 30 second(s). Make all members of UN Troops invincible. Make all members of Russian Troops (Village) invincible. Group: <Default> Comment: Contact UN Troops Objective (1) Trigger Event: A member of player platoon is within 4 meter(s) of UN Troop 1. Responses: Set UN Troop 2 to hostage behavior. Increment contact counter. Continue executing responses if ((The value of contact counter) is equal to 2). Set contact UN objective timer to expire in 1 second(s). Increment mission end counter. Increment no fail contact counter. Invincibility for enemy and hostages will have to be taken off at some point. In the example you may not need or use all the responses. In Igor Responses look for HostageActorOn or CaptiveActorOn. I am not sure about the difference? In Igor Actor Properties you can assign the hostage actor a weapon. Hostage actors will follow you when you bump them or maybe they can be given their own path? To be friendly the hostage company must be marked Allied in Igor Company Properties. It will require trial and error as I have never tried it myself.
  18. wombat50

    [Resolved] Software Igor in Ghost Recon

    Chris, C'est un exploit de traduire l'anglais vers le français Ă  Igor. Bravo Ă  toi! À propos des acteurs du recrutement en GR: Je pense que c'est possible. Mettez-les en otage et quand vous les bousculerez, ils vous suivront. Je ne pense pas qu'il soit possible de leur donner des waypoints comme des coĂ©quipiers Ghost rĂ©guliers. Si vous voulez qu'ils aient une arme, vous devrez en assigner une Ă  Igor. N'importe quel personnage / acteur fonctionnera. Vous pouvez ajuster leurs statistiques dans le fichier .atr pour en faire de meilleurs soldats. Le nombre le plus Ă©levĂ© est 8. Je n'ai jamais pensĂ© ou essayĂ© l'idĂ©e de recruter des acteurs en GR donc j'espĂšre que l'idĂ©e de les mettre en otage fonctionne. Je pense qu'il serait prĂ©fĂ©rable de publier en français et en anglais en utilisant Google translate. Chris, That is an accomplishment to translate English to French in Igor. Bravo to you! About the recruiting actors in GR: I think it is possible. Put them on hostage behavior and when you bump them they will follow you. I don't think it is possible to give them waypoints like regular Ghost teammates. If want them to have a weapon you will have to assign one in Igor. Any character/actor will work. You can adjust their stats in the .atr file to make them better soldiers. The highest number is 8. I have never thought or tried the idea to recruit actors in GR so I hope the idea of setting them on hostage behavior works.
  19. I should have said starting with Windows 7 the disc version will not work. So it applies to Windows 8 too. The last time GR installed and worked for me using discs was using Windows XP. There is a work around but it is considered illegal. The Steam version is the only legal option. What card you have whether it be a Nvidia or AMD may make a difference. I know AMDs RX 580 and RX 590 with the latest drivers will not let GR work. Maybe a older or different type of AMD card does not have this problem. What video card do you have?
  20. I'm using Win 10 on two computers. One has a Nvidia card and GR works with the latest GPU drivers. The other has an AMD card and will not even launch the game with the latest drivers. This happened several months ago and I downloaded the oldest drivers AMD had and GR worked normally. I think they were the Apr 2019 version. Check my reply to MilitiaMan in this thread Another issue is installing GR with a disc version on Win7 and 10. Microsoft did something that messes with the Digital Rights Management on the discs and the game will not launch. The only legal alternative is to buy the Steam version.
  21. wombat50

    Help playing coop

    In the search bar of your browser type my ip and when you search it should give you your IP. Like Rocky says just text it or email your IP to your buds and they should be able to join unless... -you are behind a firewall or anti-virus that needs you to give permission for GR to connect to the internet. - you are using a router, then you need to do port forwarding in your router. I think the ports are: TCP: 2346-2348 UDP: 2346-2348 There are tutorials online and on YouTube. Knowing the brand and model # of your router may be of help. Not sure about this idea so anyone please pipe in that knows more about it. If you have a router and don't want to do port forwarding plug your Ethernet cable directing into your computer's Ethernet port bypassing the router. Again unsure if this is a good or bad idea. Run the game with no mods until you have successfully hosted a game. About Heroes Unleashed: 1. If Desert Siege or Island Thunder are not present, it is necessary to install compatibility add-ons for Heroes Unleashed. You find them included in the mod's "XTRAS" bonus content folder: Found in: "Heroes Unleashed\XTRAS\HU Compatibility Add-Ons\"
  22. wombat50

    Hospital for New Years

    Best of luck Dannik! I hope you are well soon.
  23. Maybe I'm piling on. Worth a Buy's review of Breakpoint as contender for worst game of the year. Starts at 2:21
  24. wombat50

    Happy New Year Ghosts!

    Back at you Lighty!
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