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Buffalo-6

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Everything posted by Buffalo-6

  1. Buffalo-6

    1.04 Patch released

    I'm at work so I cant tell.....but has the campaign COOP bug been squashed? Can we now play all the SP COOP maps? I have not seen someone say yes or no on this bug.
  2. Buffalo-6

    bp weapons pack v1.2

    Brettzies, Last night I and a gaming buddy fired up some Campaign COOP and your V1.2 gun mod. I was the host and fired up the server and got in 1st, and while waiting on my buddy to load in, I decided to go ahead and kit up. I grabbed the M4 with a ACOG, Silencer, and GR, MP5SD, Mk45, Nades and Smoke. So I'm ready to go when my bud logs into the server and he gets an error about ammo or something in the script (I cant remember exactly what his error, hes a Cannuk and there was something about aboot, the Bisket in the Basket, Aboot again and a few Eh's thrown in there......Thats a joke Veg!) and he Crashed to desktop. We tried that several times and no luck. Then I had an idea. I loaded the game, made the server and waited until he was fully kitted and then I was able to pick what I wanted and no crashes. Even in game there was no aimpoint on the muzzle although our silencers were making an awful racket (this was Mission #7 Get me Rosen....that twit!) but all was well....until rosen went Rambo and well....nevermind. So I wonder if this bug has to do with the host picking a weapon 1st or something. After I figured this out we were able to run all 3 (come on GRIN and fix this already!) Campaign COOP missions with no problems other than us being dumb at times.
  3. Buffalo-6

    M468 . barrett firearms

    Brett....... This would depend on the gas system used. 6.8 SPC barrels can be had (from what i have seen) in either a 16" carbine length gas system or a 18"-20" with a mid length gas system (gas block moved forward) to get a little more range out of the system. I can tell you that a 6.8 SPC in carbine length kicks a bit harder than the 5.56mm and it moves you off target a little more but is a really solid round. Yes the mags are a bit longer but who is going to drag a scale out and measure them in game. Let the little stuff like that slide, because you have a really kicking mod going.
  4. ok so i wasnt seeing things last night. Talk about bad timing. Here I was trying to get a few of my gaming groups core members to give GRAW2 a try, after the utter dismay GRAW1 caused us, and I run smack into this ONLINE CAMPAIGN COOP bug. Needless to say, you dont get to make a 1st impression very often. I hope I can un-do the damage within my gaming group and have them give GRAW2 a chance.
  5. Buffalo-6

    Mission 9: Codename Farallon

    I hear ya but when the bloody AI pulls a keystone cops routine and either misses or dies while taking their sweet time to walk out into the middle of the dam, make sure they are at approved OSHA distances from object that might be harmed in the process of firing or making sure they take into account all the critters crawling or flying around (would not want to get on PEDA's badside) and then die in blood soaked death spasms while the Helo lollygags around.....you know this is all in jest right? point is when the AI screws the pooch and there are no more Zeus to be had, the only option you have are the RPGs which by what you are telling me is some sick joke on the part of the DEV team because some random box animation removes them from use.....again this is partly in jest So again I ask.....why even take the time to put them in if you will never ever have any chance to use them?
  6. Buffalo-6

    Mission 9: Codename Farallon

    So what your saying is that because they shoot that building 1st....and box debris overwrites the RPGs.......what exactly is the point of putting the RPGs in there in the 1st place if all they are is eye candy? I mean really what is the point?
  7. Buffalo-6

    Mission 9: Codename Farallon

    Well Wolf, thats not what I'm seeing on my end. I put all my guys inside the EMP building after we kill the truck and badguys that rush us. Helos are inbound, and I run into Tower #4, lower lvl. RPG is there. I run up stairs, into the top of tower 4 and 2 RPGs on the floor, crates in the corners. Helo shoots Tower #4, with me inside. Crates are all now broken, RPGs on the floor are gone, I run down stairs into the lower part of tower #4 and the crate the RPG was sitting on is there but all that remains is the sight, no tube, not even a spent tube. So to me they are getting destroyed, its not other weapons dropping, as the only badguys in the area are the 2 helos. If nothing else is dropping.....something else is going on.
  8. Buffalo-6

    Mission 9: Codename Farallon

    not really frustrated, I was laughing pretty hard watching my AI pull a keystone cops routine.... I guess the main issue I was trying to put across was the fact that the RPG's in Tower 4 blow up and are destroyed when the helo's hit thats tower with a rocket even though if you are in there when the rocket hits.....and you suffer not damage....the creates are all blown up and the RPG's are gonzo. all that remains is the sight. I know this because I check each time I have to replay that save (yes its often...so far) and the RPGs are there....1 missle hit with me in the building......and pooof nothing left but a RPG sight
  9. ok, did the guys at Grin wrap the hand grenades in synthetic rubber polymer polybutadiene vulcanized with sulfur at a temperature of 165 degrees Celsius and at a pressure of 80 atmospheres that cause them to actually bounce further than they were thrown? IIRC from holding a practice 'nade (a totally inert one) the dang thing weighed a couple of pounds and had no superball covering. I swear I can just barley toss one and watch it go bouncing away like a "superball". I mean I barely hit the trigger button and the toss looks like I'm throwing someone out at home from right field (no holdback ticks above the aiming symbol). I wonder if this is due to me having an Agiea Phyx card (with latest drivers) and the "weight" is screwed up. Granted the explosions are steller when things go boom on my phyx card but i have noticed I have kicked a sandbag halfway down the street and I am constantly accosted by flying burned tortillas circling my head a lot. Ok, they look like that to me, those may be just trash blowing around. So far I am liking Graw2......but the superball effect is getting old
  10. Buffalo-6

    Mission 9: Codename Farallon

    Who said anything about small arms? I had all 4 guys loaded with a Zeus, I used mine to take out the 1st one, and lets see, AI #1 when told to attack the helo walked out into the middle of the street, and died as he shot....no track.....no hit. AI#2 when told to attack.....runs out into the middle of the dam, and proceeds to, and I'm not kidding here, draw his pistol....he dies (and if he didnt I was going to shoot him myself) and he dropped the pistol but his damn Zeus is still on his back.....I cant pick it up. AI#3 is even dumber than the previous 2, because eariler when we had to rescue that reporter, and take out the anti air tanks, I told him to use a Zeus to take it out.....he then walked up next to the tank....and shot it with a Zeus....killing his dumb ######, and after that episode, I dont trust him not to kill me also.....so there I am, running around looking for something to shoot back with against a Helo with magic unlimited ammo.... Any thing else you didnt understand there?
  11. Buffalo-6

    Mission 9: Codename Farallon

    I have noticed that the RPG's in tower 4 will all be destroyed with one missle shot on said tower, even if you are standing in the tower and take ZERO damage. This is very un-cool. Also are they flying magic helos? It looks to me like they are armed with a gun and 6 hellfire equivalent on each wing station. I'm limited to 5 mags (which is a completely different issue) and these dang things have a magic reloading truck flying around reloading them in mid-air? No offense but that really breaks the whole feel. I played hide and seek with one helo for over an hour and he just kept pumping hellfires at me the whole time....meanwhile I'm running all over creation looking for something to shoot back with.
  12. Well Sleepdoc, my view on this whole thing is the "Blind Faith" was burned by both the publisher and developer in GRAW1. As a COOP player, I am sick and tired of being forced into kits, equipment, tactical situations, lack of team controls and a general lack of interest from the designers. I too am in a holding pattern, waiting to see if there will be support for this title. If not, then I'll wait until it is in the bin for 15 bucks. I am done paying 50 bucks a whack for incomplete, abandoned games. If it is patched and supported then I'll give it a shot otherwise the Ghost Recon title is pretty much over in my book.
  13. The Magic 8-ball says......"Unclear"
  14. I've been to Juárez, a little warfare there would be a beautification project....
  15. Buffalo-6

    Preview of GRAW2 PC Out

    that pretty much blew his credibility out of the water. I'll wait for someone who actually has a clue to review it in here. From the few screenies we have seen, I see thys have yet to shed the left eye perspective with a right handed gun....oh well I can always dream.
  16. After the current experence, I will watch the boards, get the demo, and maybe wait 3-4 months for the patch fixes and see if I can pick it up in the bargin bin for half price. Not going to pay 50 bones for a coaster again.
  17. Wait a dang minute here.....they have 3 engines? Is this a game or a off shore racing boat?
  18. Buffalo-6

    Open Question For The GriN Team

    How so? the OP asked if Grin would be adding weapons any time soon. I posted my reasons why I think they would not based on past experence with Ubi in other games that use real life items and or products.
  19. Buffalo-6

    Open Question For The GriN Team

    NORTHROP (which owns the rights to Grumman, Vaught, Newport News Ship yards, and a few others) pitched a fit over the Ubi game IL2 Pacific Fighters expansion over the cover art depicting their trademarked names and they even went so far to try for trademarked likenesses of their WW2 planes etc. A whole class of US carriers was scrapped (even though the models and skins were already done) of the entire Enterprise class carriers because they fall under the trademark of Newport News shipyards and thus owned by Northrop. The Model industry has been battleing this "liecense" issue for several years now and last year about had a melt down when Tamiya paid GD for a license to make the current block F-16. Ask anyone into the model train hobby about the Union Pacific and Santa Fe law suits that about killed the hobby over such things as colors, logos, and likenesses of railroad companies that have notexisted for over 50 years (all the current reail congalomrates own all the past rail comanies that are all rolled into the current ones) and the fees about killed off the makers of model trains, even the custom "build yourself" ones. Look at the weapons systems we have in game for us to use. What do we have? Scar is FN (iirc) the M8 is HK, as is the MP series of 2nd ary weaps we have, the SAW is FN, Barret is a small US company (compared to HK, FN, Colt etc) and the hand guns (havent looked real close at these tbh) are what an FN combat 9mm? Point I'm trying to make is they had to pay a fee to use a trademarked weapon/name/likeness and they did that by limiting the number of different fees by using only a few companies. It's all about the cash, you know.....capitalism. I was not happy when the weapons list 1st came to light and there was no M16A3/A4/M4 in the mix. But I can see Ubi working this from the Euro side with the arms companies. We will most likely have to wait for the modders to bring in the guns we want/love. I'd love to see an M4 version and even a M110 SPR sniper system at some point. But i doubt Ubi will want to do this for free, and after the Nortrop thing, who could blame them. God it hurt to say that last one.
  20. Buffalo-6

    Open Question For The GriN Team

    I dont think we will see any weapons added by grin because of Ubi. Ubi got bit in the ###### hard over the IL2:Pacific Fighters expansion and the unlicened use of Grumman (and its now owned dirivitives) and Boeing. Both of which went after Ubi for LARGE after the lawyers got involved. I'm sure the arms manufacturers are the same, you want our likeness in game, pony up the cash. Hell Colt, a company that never saw an Idea they didnt think they had 1st, just lost in the USSC over the M4 name. So, I expect we will have to wait for the modders to make the guns and weapons we want.
  21. Honestly, I'd rather spend my money on a pay to play game that I can get 8 or so of my friend on a team and game together. Sadly, Graw has fallen well short in a number of areas and frankly I dont see much improvement so far. After the BuuHuu comment from the lead Dev, honestly, I kinda hope it is because I dont have faith i the current Dev team to deliver any form of COOP that is playable by more than 4 peeps. I have more than 4 friends, and I'd like to game with them all. I saw a lot of promise in GRAW, but to me it has died on the vine. If you like the current game, great have fun and enjoy it. I'll take my gaming money elsewhere, no biggie. Heck they already got my 50$, do you really think Ubi cares?
  22. because we have nothing better to do while we continue to wait on "[GR]" style COOP?
  23. Buffalo-6

    Question for Co-Op Guys

    Thats not COOP....that glorified single player or pretty much what we have now and is one of the top 2 reasons COOP players are pretty fed up at this point.
  24. Buffalo-6

    Is it just me...

    Swerving back to the OP topic......... back on the 1st page somewhere someone asked if we complainers really expected a complete game in 14 months. So, I return to the OP, by saying.... 14 months was a jacked up time frame. No, starting from nada and going complete was pretty much un-doable. I know that, you know that, and damn sure grin knew that or they should have. But prior to release all we were fed was endless 360 shots passes off as PC, and stone walled by Ubi (Grin was handcuffed by the NDA) who have never met a fan base they like to talk to. We asked why are we seeing 360 pics for the PC game......Ubi's reply..."The sky is blue and water is yes, wet and all in good time" etc... So the demo arrives (finally) and we all go ape feces over it. Heck I loved it. GRAW goes live and we all rush out and plunck our $49.99 down for it. It's gone down hill from there. See in my mind, we paid full retail shinny new game price for a game that was pretty much 30-45% complete. The tension comes from people voicing their concerns, problems, gripes, etc....and getting kicked in the head over and over for it by those who think things are just peachy. Everyone out there plays GRAW or for that matter [GR], in their own way, so they look at it from their perspective game style. But we all hold it to the [GR] standard. Therein lies the dissapointment. Im my RL job, if I put out a foundation package but didnt include the reinforcing or the anchor bolts or designed for the allowable bearing pressures, I'd end up in court and then get fired directly for failing to fufill the contract. Am I saying somebody needs to file suit...heck no. But expecting us to enjoy an incomplete work and being told to like it and shut up about it pretty much sucks. Will GRAW get patched up to expectations? Yes if Ubi allows grin to fix it. Problem is....will there be anyone around to notice?
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