Welcome to Ghost Recon.net Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Zeealex

Members
  • Content count

    3,839
  • Joined

  • Last visited

Community Reputation

587 Excellent

3 Followers

About Zeealex

  • Rank
    Ghost - 1st Class
  • Birthday 01/06/96

Profile Information

  • Gender
    Female
  • Location
    Newcastle Upon Tyne
  • Interests
    shooting, aircraft, ArmA

Previous Fields

  • Favourite Ghost Recon Mod.
    Any that work :)
  • Favourite website
    you are joking right?

Recent Profile Visitors

40,441 profile views
  1. Downloading now! Will report any quirks
  2. Its all good buddy, i'll be downloading the newest versions and playing with them to provide as much feedback as I can, I dont think it helps that my Photoshop installation is utterly mucked anyhow.
  3. If you happen to know, I'd like to know and understand what settings I should be using for foliage etc. right now i'm getting very hit/miss results, grass will work, if the alpha channel is flipped and the alpha testing function is set to greater / equal to with a reference value of 128 however saving shrubs and getting them to work has been almost impossible so far. also getting a horrible issue with blue textures when not saving with alpha.
  4. Photoshop crashes trying to access this RSB, I believe it's version 9 with alpha It's a modified one from a mod i made a while back, the original version 8 one works fine Character_Trans.rsb
  5. Just noticed the download section link is broken New link: https://www.mediafire.com/file/402t2l22e5ldn1z/Project_Novo_Preview.rar
  6. If not can there be? Will there be an M107?
  7. the two things i'm glad for: -In stealth missions, players now have a short time to kill alerted enemies to avoid failing the mission -Fixed a bug where the "missile incoming" sound would remain active when the player jumped from the helicopter if you have ever had the latter, you will know how insanity inducingly annoying it is. try to complete El Sueno's mission with that incessant beeping and you'll want to put a bullet in your brain to make it stop, BUT ITS STILL THERE AFTER RESPAWNING!!
  8. it's working better than the original plugin now though!
  9. getting a crash when the game tries to load a 32 bit RSB with alpha saved with the plugin, no input in logs, it just crashes. will try again seems like its being caused by erroneous inputs upon save
  10. It would mean that some things that haven't been done due to old software can be done. Modifying characters models etc etc. In previous years you needed 3DSMAX5 which is so old its licensing software no longer works and has to be run through a virtual machine and a naughty thing to work. With meester kimovs projected plugins you can do this on the latest versions of max. The RSB Plugin will allow us to texture assets in Photoshop CC 64 bit, meaning we don't have to switch software to do the same job, as again, the old plugin doesn't work correctly in newer versions of the software I think I now follow what you mean by 'ghost recon with modern textures' in which case, yes it can be done, I did it 5 years ago... And may be looking at it again now that i'm older with more of a penchant for detail, and now that Mr Kimov is adding some fantastic new tools to the array. My apologies 'modern textures' to me translates as the full honcho, diffuse, normal map, specular, etc etc
  11. Hey Alex! I've found an issue with saving alpha textures on the RSB plugin, this happens Any idea what's going on?
  12. I thought it looked funny