I do not think it would be realistic in a war zone to be able to just walk your way out to the Extraction pint, I think you would have a fight on your hands.
I think John does a Brilliant job in making these maps for us, he always try to put New things in and also tries to keep ti as realistic as he can.
It seems to me that John put a lot of time and effort in to making these missions, not many of us realise how hard it is and how many hours it takes and all you so called Gamers do is moan and need you hands held like Little Kids, but kids learn by their mistakes. For example while we are on the subject of realism !
Car Bombs wanting to know were they are, kids would only die once and no to stay away from certain vehicles.
But that is only my opinion.
So can anyone tell me how having 400+ AI against one player in single player mode be Realistic.
I think it is impossible to make missions totally realistic we need to strike a good balance between realism and good game playing, I think we should be grateful for what we get as there are hardly any modders making missions these days.
As I said I think we should be grateful and stop being worse than kids, I would just like to say thank you John for making these missions because I enjoy playing them so THANK YOU for your hard work John.
I have just played: Beach Assault and in the briefing there is a word missing ! [ we think the rebels will use this __ bring in ] were I have left the gap put in the word to. Also you have made a spelling mistake ! [ Before it's to late and the south cost is overrun ] it is meant to be spelt like this coast apart from them the briefing is OK.
Out of the 88 AI's I got 84 AI's that's not to bad is it Dad well I don't think so, as for the mission it went really well no problems at all.
I really enjoyed Beach Assault Dad there is a lot more AI's in this one which I like, and yes I did die quite a lot and don't you dare take the ###### Dad
I think you have done a good job Dad love you lots
I have played: plantation mission 1 the first one you have done on GR and I liked it, I think you have done really well seeing as it's your first one. I didn't find anything wrong and it all went brilliant So well done dad.
Dad I have just finished playing: Stronghold mission 2 and well done again I really enjoyed playing it, I didn't find any problems and all went well.
I think this one is a lot better than mission 1 Dad you have put a lot more AI's in this one, another good mission Dad well done I can not wait for the next mission.
Just played your Coop Bulldog mission the new version and [ unlike before ] there was no problems with the start, the only thing I noticed was on a lot of the buildings and plants the textures were missing.
I didn't have fraps installed so I will post a screenshot later.
I enjoyed playing this mission but in my opinion I think it could do with a few more AI and Snipers, but that is my opinion.
I have tested Mission 05: Operation Solare yesterday and in my opinion it could do with a few more AI and more snipers.
I had only one thing wrong in the mission and that was the Icon for the ROADBLOCK objective was there from the beginning and shouldn't be, but I believe it has been fixed now.
The mission it's self in my opinion it is done really well and I enjoyed playing it, I found it quite easy or it might be that I am getting a bit better at playing these missions, well I like to think so.
Well Dad considering what you have been through with Nan you have still gave us a brilliant mission well done , I am looking forward to the next mission.