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Giampi

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Everything posted by Giampi

  1. The BJB's actor generator is one of the best softwares available but it has to be studied a bit. Also a fine tuning with notepad can't be ruled out.
  2. I know for sure that in some mod a retextured Desert version of the Original multiplayer map Stronghold was included. Anybody remembers which mod? Thanks
  3. As a side project to Blood Oil Mod a new equipment mod is going to be released soon by Ingeloop, Thales100 and myself with many other contributors's stuff. Working title is EDF:The parallel Siege. We hope to give you some details soon
  4. You're great mate!!! Already got it! Soon available to all of you!
  5. A very inspired post that is, in my honest opinion, not repetitive at all. We will never be tired to thank all the modders out there for they efforts and uncountable hours of gaming they provided free of charge. An Hall of Fame is something I though about since many years and would be excellent however as GR is not yet dead is it worthy to do it?
  6. Anybody wanna spare few hours to give me this little gift?
  7. xxx000, can you please clarify if you mean Co-op or MP (alias TvT and so on)? If the second case it's clearly written in the readme file (IIRC) that Ingeloop left to the player the implementation of this mode.
  8. You can work on the atr attributes "scaleX, Y and Z" and make him very small
  9. The only problem is that although the actor would be invisible it would still be there so you can bump on him... Nice idea anyway
  10. The ignorant speaks : isn't it described on the PDF file included into IT disk?
  11. While trying to solve the problem of the weps sounds (and not only weps) I'm concentrating on releasing v1.1 with quite a few enhancements. It would be possible to have the enemies speaking not Russian but another language. This could be Afrikaans, English, German or Arabic. Any preferences?
  12. EditPad Lite http://www.editpadpro.com/editpadlite.html It makes notepad absolutely primitive
  13. For your information SANDF v2, and it's expansion pack , is ready to be released however where I am the connection is very slow and I can't upload it Really sorry
  14. Who among you, great skinners, has some time to create a Jungle Jodit?
  15. It's better instead if you copy it in your mod folder so you don't mess with the original files
  16. It looks there's going to be a match between P2 and Sniper Team
  17. I believe you are saying you can't play those maps in SP recon/firefight/defend mode. It's normal as those maps are not enabled. Many years ago a pioneer of GR called DAK Firestar made a simple mod to enable them. Just uploaded for you. You can find it here! @Moderators: can you please add it at the download section?
  18. No, this is inside the game engine. QUESTION: I'm having few problems to import the weapons (they are ok but reproduce worng wavs when firing) so would you to have in the meanwhile a version that make available the playerplatoon wearing the same uniforms as in SOAF?
  19. It's correct for the first question. For the second it is used to say to the actor what uniform to use depending on the environment as, if figthing in a desert location, you abandon the woodland uniform for the desert one, the same for jungle.
  20. After more than one year let's revive this topic.I spoke with Ingeloop and I worked hard to test this mod in the PC version to release a version 1.1 (hopefully) bug free. In fact this was the first mod by Ingeloop (in cooperation with RichmondSkin) and, if compared with his more recent mods ( Udmurtia Spetsnaz and MVD Osnaz), virtually bug-free, it's a bit immature (let me pass this word) although with some nice characters. So, very soon a version 1.1 will be released.
  21. What I stated above is only partially correct. Find some links more precise: http://www.ghostrecon.net/forums/index.php?showtopic=14952 http://www.ghostrecon.net/forums/index.php?showtopic=21381 http://www.ghostrecon.net/forums/index.php?showtopic=9888 http://www.ghostrecon.net/forums/index.php...ic=5008
  22. Sorry the female specialists are 4 as there is also d_jodit.atr from DS
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