Hi Mark GRHU b8 is the latest version. There have been many updates to the collection since 2009 though. Here is the current readme from the USB stick collection. GHOST RECON ULTIMATE MOD COLLECTION
Produced : April 2016
This Ghost Recon Mod collection totalling over 1000 Ghost Recon Mods is the largest collection available anywhere. It contains work created by fans of Ghost Recon for fans of Ghost Recon from 2001-2016.
Each individual mod is stored in its own folder, complete with patches to the latest version. Some of these files are from my personal collection and are not available anywhere else. Also included are almost 200 pdf documents of screenshots, reviews, walkthroughs and details created exclusively for this collection. This truly represents the final word in Ghost Recon mod collections – and the greatest ever collection of tactical gaming gold.
The Collection is organised as follows.
PART 1 CAMPAIGNS [94 mods, 4.19Gb, 227 files]
PART 2 FULL CONVERSIONS [27 mods, 4.09Gb, 2936 files]
PART 3 UNOFFICIAL EXPANSION PACKS [23 mods, 4.18Gb, 669 files]
PART 4 part A MAPS [102 mods, 2.63Gb, 122 files]
PART 4 part B MISSIONS [152 mods, 2.05Gb, 188 files]
PART 5 part A EQUIPMENT – COMBINATION [44 mods, 1.74Gb, 87 files]
PART 5 part B EQUIPMENT – SKINS [54 mods, 3.55Gb, 374 files]
PART 5 part C EQUIPMENT – WEAPONS [72 mods, 1.11Gb, 229 files]
PART 6 part A EXTRAS [4 folders, 7.6Mb, 23 files]
PART 6 part A GAMETYPES [21 mods, 233Mb, 53 files]
PART 6 part D MODDING TOOLS [22 files, 200Mb, 31 files]
PART 6 part E MODS [36 mods, 1.1Gb, 149 files]
PART 6 part G OTHER MODS [24 mods files, 2.95Gb, 412 files]
PART 6 part F OFFICIAL PATCHES [8 patches, 155Mb, 8 files]
PART 6 part H SOUNDS [7 mods, 31Mb, 9 files]
PART 6 part I TOOLS [9 tools, 20Mb, 17 files]
PART 7 MODDER RESOURCES [71 mods, 1.47Gb, 2205 files]
Im going to have to watch your video again because you are describing normal use of the command map, but what I see in your video is the screen split into 3, the game space on the left, and on the right an additional space where you have a 3rd person view of the scene and the command map...
Third person view mate, you either like it or you don't. The AI seem t have plenty of chance going by the number of repeat attempts I'm making at side missions I think you're better sticking to tactical 1st person shooters