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Showing content with the highest reputation on 13/07/20 in all areas

  1. GR ..hmm...it was love on the first sight in 2002. But I mus admit , the geniality of the game I have figured much later , over the years when I've started to play and compare it with other stupid profit driven graphic optimized games as COD & Battlefield etc. Missing smart enemy AI, high Hardware requirements, linear inflexible story and scripting, long setup & update period, long loading times, unrealistic game-play (health recovering, to fast pace, etc) and missing possibility to create your own mods (or at least not so easy) broth me always back to GR. Finally in year 2007
    3 points
  2. Long Live Ghost Recon! It's fair that the gaming industry has moved on as you pointed out, the world is a different place and gamers are a different demographic with different priorities than 20 years ago - nothing stays the same. It's hard to argue with your points. Sure, games look better and can be extremely detailed thanks to massive storage compared to 2001 - but the core gameplay has been adjusted to bring in additional income after the initial sale to cover the massive costs of huge design teams compared to 2001. Twenty years ago publishers made their money from game sales, no
    2 points
  3. Couldn’t agree more. 👍 Beautiful post, Zee. Feeling’s mutual.
    1 point
  4. I've never felt more welcome in a modding community than GR.Net, I was a pain in the ass when I was young (still am now, right Rocky? ) but you guys refused to give up on me. You put up with me all these years There have been so many occasions where I have been trolled, threatened, harassed in other communities. Particularly the Arma modding community which grows more and more toxic by the day. But coming back here is like coming back to a kind, caring family and just having a moment of peace and reminiscence. It's been consistently good despite what Ubi have done to the series.
    1 point
  5. 1 point
  6. This place is an invaluable time capsule of gaming history, (con)serving information, discussions, ideas, and opinions from two decades of the tactical realism gaming genre and beyond. There is no other site anywhere on the internet that can offer a comparable treasure trove of content, spanning over such an extended timeline. GhostRecon.net is to tactical realism gaming sites what Ghost Recon is to tactical realism games. The undisputed immortal King. The One that rules them all. Long live GhostRecon.net!
    1 point
  7. Here‘s my Dropbox link. Let me know how it works.
    1 point
  8. Follow up on a few of these. Let me start with a basic work flow for learning Focus on getting a map rigged and setup. Dont worry about textures and art. Just get it into the game and able to run around in it. The level builder pdf can be pretty confusing but it has the answers for most of it. Trial and error through it. Its the best way to learn but not the easiest. Follow along with other tutorials already here on gr.net Maps break down into a few things. Room groups, sherman levels, and portals. Once you understand these you have the foundation you need to conti
    1 point
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