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  2. Daedalean

    Weapon modding, not modeling

    As I do not really have any internet connection at this time I do not even know if any of this work is a start or will ever get finished. just an update with a few extras ODST Weapons (5).zip
  3. Hi, I've been trying to change the camo of each individual Ghost and all was going well until I realized the GRAW2 engine defines one camo for a set of gear and uses it for the rest of the team. For instance, Jenkins uses Torso 2 in the game files. So does Ramirez. Jenkins' camo is set to multicam but Ramirez' is the coyote camo (slightly more yellow than standard ACU.) The torso on Jenkins is overridden by Ramirez' camo, as coyote instead of multicam. To fix this, what I tried to do is create "new" armor pieces. There are only 2 holsters, 4 hip pieces, and 4 torso pieces. I tried to extend them to six corresponding to the character's gear, but every time I try to do it I get an error when loading a game and it crashes to the desktop. I've tried everything under the sun that the game files make clear. I point the textures to the original, made copies of the original to correspond to their number. I've linked their materials to the valid file but anything I do still crashes the game. I've tried to reverse engineer Brettzie's mod since it uses new models, but I've had no luck trying to design mine like his. Anyone know what to do? Help would be greatly appreciated.
  4. Earlier
  5. Daedalean

    Weapon modding, not modeling

    This one just includes the ODST heavy bunker buster. Strictly for the ODST use. I can't decide if there should be a launcher for the striker or just a pda unit. ODST Weapons (4).zip
  6. Daedalean

    Weapon modding, not modeling

    Some more information is mostly contained in a pdf file that I currently can not add due to size limitations. A single page example, however would add a perspective to the content Clean example:
  7. Daedalean

    Weapon modding, not modeling

    Right now just something I'm working on. I'll let you know when I finish and if it works. UA SIG (4).zip
  8. wombat50

    Video Tutorial Series

    I got to thinking maybe it was hijacking so edited it out. Now that I know it is OK I'll put it back in.
  9. pz3

    Video Tutorial Series

    Hey Wombat. Did you edit out your video? Im okay with others posting videos here too.
  10. wombat50

    Video Tutorial Series

    This is in addition to your Creating Weapon Sounds tutorial. How to use a .gun file and a calculator to precisely get sustained fire, recoil and three shot audio files for the original Ghost Recon. https://youtu.be/m2-KdZwvZKg
  11. Jeza

    Video Tutorial Series

    Funnily enough someone commented on one of my videos asking for tutorials for modding OGR, naturally I sent them here :)
  12. pz3

    Video Tutorial Series

    NEW UPLOADS Kit Restriction Editing Replacing Main Menu Backgrounds That is awesome Rocky. Thanks for sharing it. I found a little time to make two more today. More in the future. Also I have quite a few Blender tutorials uploaded on a different you tube account. You can check them out here.
  13. Rocky

    Video Tutorial Series

    This is amazing, I tweeted it out to the masses!
  14. http://www.ghostrecon.net/forums/index.php?/topic/59261-ghost-recon-character-plugins-for-3ds-max/&do=findComment&comment=592378
  15. yeh i tried the archive first but you cannot download from there.
  16. back to 2003 http://web.archive.org/web/20030204050347/http://www.piggyson.com:80/gr/index.html.
  17. Wow, yeh that is an very old article, 2003, making it 15 years old! Okay let's see what we can do here. For, Ghost Recon Model Pack by Piggyson please try this and let me know if you think it's the correct file. I have also reached out to Piggyson, let's wait and see if I get a response! Or try this page - is it any of these files? http://www.woody2000.com/download.php?list.22 It is frustrating that back in 2003 I never thought to start mirroring these files. I only started doing that years later.
  18. pz3

    Video Tutorial Series

    NEW UPLOADS Smoothing Groups Export to GR Setting Up Weapon Files Creating Kit Icons Creating Weapon Sounds Setting Up Weapon Sounds If all goes accordingly. You will have a new weapon created. The only remaining thing to do is setup weapon kit restrictions will be coming up in another tutorial as soon as I find some more time to do it. End result will look similar to this. Remember you must adjust the position of the weapon and points to get good hand placement. Simply move the model and points around as needed. If the model doesn't update export to desktop and replace the file using file explorer. *NOTE* Do not move right hand point. Hope you guys enjoy these tutorials.
  19. The First Top Gun 2 Teaser..
  20. Have you checked these pages in the Downloads section ? http://www.ghostrecon.net/files2/index.php?act=category&id=21 http://www.ghostrecon.net/files2/index.php?act=category&id=43&start=1
  21. Jeza

    Ghost Recon: Heroes Unleashed

    :) https://www.youtube.com/watch?v=y4OQKDdn7TQ
  22. Absolutely, http://www.ghostrecon.net/html/recon.htm#mods is the one.
  23. http://www.ghostrecon.net/html/recon-chr.htm Pretty much all the links here don't go anywhere, which are the most important since im trying to add new character models.
  24. That's the future soldier section you are in, the GR section is at http://www.ghostrecon.net/faqs/index.php?sid=348146&lang=en&action=show&cat=6 But I think you are remembering the recon section, not the FAQ. Modding Recon is here > http://www.ghostrecon.net/html/recon.htm#mods
  25. Btw where are the GR1 modding tutorials, I think they should be here - http://www.ghostrecon.net/faqs/index.php?action=show&cat=3 , or have they been moved to another link ?
  26. Rocky

    Video Tutorial Series

    Dunno how I missed this, really good work on those videos. I'm not a modder - but this is cool stuff.
  27. IF you point me to the broken links you refer to I will see about fixing them - that would be a good start :)
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