This one sums it up really well. 🙂
„Immersion is a warm gun. Immersion is also crawling on your belly in a guillie suit, for 20 minutes, all the way across an entire map because one shot=one kill and it goes both ways in this game.
I've probably played almost every military shooter out there, across all console and PC titles, all the way up to the most recent Tom Clancy's Wildlands. But this game....
Look, just buy it and both its expansions for dirt cheap, search out the Heroes Unleashed mod on ModDB. which is the 15 year long masterwork of one man, and then find the first and third person view mod on the ghostrecon.net forums which brings the game up to modern FPS speed.
Then enjoy the feeling of tension, the feeling of actually being scared to get shot, or scared that one of your teammates will get gunned down, but also the feeling of victory when your tactical plan comes through and you eliminate all tangos.
You will literally never need another shooter. Ever.„
Just discovered this gem of a user review at steam, and there’s more treasure where this came from, so I think a new thread is in order.
„♥♥♥♥♥♥♥♥♥♥♥♥, do you know what you're about to buy? Do you have any idea what is this ♥♥♥♥?
"B-but I've p-played Rainbow S-Six and..."
Don't even start. You think Rainbow Six is the unsurpassable work of Tom Clancy's history with video-games? Guess what, you're wrong. If you buy mother♥♥♥♥ing Ghost Recon, you're in for the ride of your life. Ghost Recon is the apex of Clancy's strategy shooters. Rainbow Six series was a mere distraction.
In this baby you play as a team of highly trained, combat-ready soldiers from the fictional Delta company, part of the not-so-fictional 5th Special Forces Group. Google it up, kids. These guys are so good they call themselves Ghosts, as in "I'll kill you, your friends, your family and no one will ever know who did it". When ♥♥♥♥ hits the fan in Georgia (the country), the Ghosts are called in to kick some russian ♥♥♥. Turns out ♥♥♥♥ has hitted the fan way harder than expected, and you get to kill ultranationalists all the way to the heart of Russia itself.
Now, to the gameplay. You liked the strategy system in the Rainbow Six series? All that planing ahead, sending the teams in the exact same moment into a room full of terrorists? Well, ♥♥♥♥ that ♥♥♥♥, that's for ♥♥♥♥♥♥♥. Ghosts get to do that in the field, as the moment call for it. Ogranize your team from anywere, anytime, and you're good to go. It feels amazing, the gameplay is quick and action-packed or slow and strategy-full, as you wish. Wanna go in guns blazing? You go get them, champ. Wanna stealth the ♥♥♥♥ out of the stage and kill every living soul before anyone spots you? You got it. Complete all the missions the way you want, you control the whole ♥♥♥♥. And don't forget to keep as many of your guys alive as you can, since they get upgrades and become ungodly soldiers if you get them through ten or so missions.
The engine is the same as the other Rainbow Six's games in the same generation, so don't expect anything out of the ordinary. Graphics are a little outdated, but who cares about graphics anyway? Right guys? Right...? Well, at least I don't. The menus look like ♥♥♥♥ on most screens these days, but the game itself supports high resolutions, so you won't cry tears of blood from watching so many edges and pixelated ♥♥♥♥. Animation on soldiers and vehicles are actually pretty great, even better than your "next-gen" FPSs from nowadays.
Multiplayer is dead, forget about it. It was never good anyways. Trust me, I've played it when it came out and went straight back to Return to Castle Wolfenstein. The singleplayer campaing is where this ♥♥♥♥ shines.
All in all, this game often gets crazy cheap on Steam Sales and is worth every cent, including Island Thunder and Desert Siege. If you are not a fifteen years old kid who can't stand ♥♥♥♥♥♥ graphics and hard, thinking-heavy gameplay, you WILL like this game.
Oh, one more thing. There is only one Ghost Recon game, and it is this one. If you ever mention the sequels in front of me, you will be dead to me. That ♥♥♥♥ ain't Ghost Recon.
I understand that HU‘s enormous size can be detrimental, but I don’t want to rip it apart, because I‘d like HU to serve as an anthology of sorts, a comprehensive collection of assets serving gamers and modders alike.
Lol, you thought that was about protecting intellectual property?!? Nah, I wish Ike allowed for much larger scripts, so I could properly tag, comment, and explain the whole thing. That’s why I started adding the dev notes text file to XTRAS, so other modders get an insight into the intricacies of HU, how it all works, how it could be expanded by others. There’s also script templates I added explicitly for others to use.
SOAF‘s engine was slightly modified. Those values are non-functional in GR.
Actor stats, like combat model, where a result of years of testing.
I‘ll certainly look into everything you‘ve mentioned. Always happy to get some actionable feedback. Will try your combat model, too.
Well, when you work alone nobody can let you down, except yourself. I‘m also quite insane, and a horror to work with. 🤪