Ok, next try. Works on my end now, but due to the nature of code signatures and extended attributes (it‘s an unholy mess), it would be nice if others could confirm. It‘s a .zip for now, but I’ll still try 7z (higher compression) later.
I think you might be right Wombat. It probably seems silly but I was reluctant to do that for obvious reasons, unarmed prisoners and legal issues pertaining to war crimes, however I confess in my frustration I did attempt to wound one of them and killed him instead. I didn't have a pistol on hand. The M4 proved a tad too powerful. 😲!
Right well, M9 it is. I'll let you know the outcome.
I have come back to GR after a long time away from the game. I remember having the greatest fun with just the basics of the game and I didn't have much free time to get into the mods and there's so many of them. My thanks to all the folks who put them together over the years. I have much to entertain myself in my dotage,
I have the GR, DS, IT loaded up to v.18.104.22.168 (v.1.4 wont load, but that's another problem for another day. The older pre 1.4 mods work fine and I just want to get back into the game, rather than fiddle and tweak, I'm toooo old to be wasting time for that instead of having fun.)
I have selected AV_Apollo's 2004 Free Russia Campaign and in the first mission I have dealt with all the tangos that wont surrender but I've been stuck now for a few weeks with the six or seven that do. You cannot progress to the next mission until you get the info these guys are suppose to have. I have done everything to initiate an interrogation but nothing I've tried has worked.
I get pretty much like a dog with a bone with most things I attempt and I really want to get further along with freeing Russia before Putin gets there, so if anyone can recall playing this old campaign and can tell me how to get these guys to spill the beans on whatever intelligence they're supposed to have, I'd greatly appreciate a heads up on it.
Thanks in advance.